The VG Resource
Techokami's Sprite Warehouse U (0 Updated) - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: The Resource (https://www.vg-resource.com/forum-85.html)
+----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html)
+------ Forum: Submissions (https://www.vg-resource.com/forum-34.html)
+------ Thread: Techokami's Sprite Warehouse U (0 Updated) (/thread-6661.html)

Pages: 1 2 3 4 5 6 7 8 9 10 11


RE: Techokami's Sprite Warehouse, 3DS Edition (0 New/0 Updated) - Blazefirelp - 12-30-2010

What the absolute fuck.......
http://www.spriters-resource.com/ds/soniccolors/sheet/35273
Why did you try to replace my sheet when My sheet has more in it than yours?


RE: Techokami's Sprite Warehouse, 3DS Edition (0 New/0 Updated) - Techokami - 01-05-2011

Oh he put it up, was wondering when that was gonna happen.

One, your sheet had a generic special effect (the sparkles) that are not actually part of the sprite, and would be better suited to a special effects sheet.

Two, the Red Medal is actually separate from the base.

Three, you only ripped two frames of the base. There's actually four in the game. And on your sheet, it had one of the two repeated 7 times.

There's more than you think to making good sheets. As Sonic would have said in Colors, you can't beat quality with quantity! Smile


RE: Techokami's Sprite Warehouse, 3DS Edition (0 New/0 Updated) - Blazefirelp - 01-06-2011

Fair enough then. But the effects being included wasn't a problem though. Good job you spotted my mistake.


RE: Techokami's Sprite Warehouse, 3DS Edition (0 New/0 Updated) - Maneko - 01-07-2011

You seem to believe that sprite ripping is a kind of popularity contest, Blaze.
The more, the merrier, and that's all.


RE: Techokami's Sprite Warehouse, 3DS Edition (0 New/0 Updated) - Techokami - 06-03-2011

WHO DARES DISTURB MY SLUMBER
Quote:(9:46:35 PM) SnowflakeSparks: http://www.spriters-resource.com/community/showthread.php?tid=17468 I dunno why but this seems incomplete
(9:47:45 PM) Techokami: I'll just have to make better sheets don't I
[Image: chaos_z1.png] [Image: chaos_z2.png] [Image: chaos_z3.png] [Image: chaos_z4.png] [Image: chaos_z5.png] [Image: chaos_z6.png]
As per usual, I spite people by contributing better. But that's not all, folks. COMMING SOON: Special Stages, and all the tilesets from Triple Trouble!
Quote:(11:16:15 PM) SnowflakeSparks: holy fuck did you just shit out all these sheets that quickly
(11:16:18 PM) Techokami: Yes.
(11:16:29 PM) Techokami: Yes I did.
(11:16:43 PM) SnowflakeSparks: Ok that's impressive



RE: Techokami's Sprite Warehouse, 3DS Edition (6 New/0 Updated) - Techokami - 06-04-2011

Here's the last 3 tilesets for Chaos:
[Image: chaos_intro.png] [Image: chaos_ss1.png] [Image: chaos_ss2.png]

And now, as promised, Sonic Triple Trouble:
[Image: stt_z1.png] [Image: stt_z2.png] [Image: stt_z3.png] [Image: stt_z4.png] [Image: stt_z5.png] [Image: stt_z6.png] [Image: stt_ss.png]

What, not awesome enough to make people stop posting slipshod, incomplete rips? Fine, have some Sonic 2 (Game Gear) tilesets as well!
[Image: s2gg_z1.png] [Image: s2gg_z2.png] [Image: s2gg_z3.png] [Image: s2gg_z4.png] [Image: s2gg_z5.png] [Image: s2gg_z6.png] [Image: s2gg_z7.png] [Image: s2gg_end.png]

That's all for now


RE: Techokami's Sprite Warehouse, 3DS Edition (24 New/0 Updated) - Carpaccio - 06-04-2011

Holy sodwallop that's incredible!


RE: Techokami's Sprite Warehouse, 3DS Edition (24 New/0 Updated) - Techokami - 06-04-2011

No fakeswearing in my thread please
But thanks


RE: Techokami's Sprite Warehouse, 3DS Edition (24 New/0 Updated) - Garamonde - 06-04-2011

Whooooooa you totally rock. Big Grin

That is serious stuff.


RE: Techokami's Sprite Warehouse, 3DS Edition (24 New/0 Updated) - Dazz - 06-07-2011

All uploaded, all gobbled up. Great job! Heart
Luv u long tiem


RE: Techokami's Sprite Warehouse, 3DS Edition (0 New/0 Updated) - Techokami - 07-04-2011

chatted with overbound on the mechanics of tile ripping and editing, and realized, holy shit I ripped an assload of things that aren't submitted to tSR yet
better try to fix that!
except you won't get *everything* because
1) some of it is failed experiments
2) some of it is very fucking messy
3) some of it, I'm using for a project

WITH THAT SAID!
[Image: sparkster_lv1.png] [Image: sparkster_lv2.png] [Image: sparkster_lv3.png] [Image: sparkster_lv4.png] [Image: sparkster_lv5.png] [Image: sparkster_lv6.png]
Every single tileset from Sparkster on the SEGA Genesis.


RE: Techokami's Sprite Warehouse, 3DS Edition (6 New/0 Updated) - Ton - 07-04-2011

Fantastic!


RE: Techokami's Sprite Warehouse, 3DS Edition (6 New/0 Updated) - Belial - 07-04-2011

Holy crap that's awesome. Great job sir.


RE: Techokami's Sprite Warehouse, 3DS Edition (6 New/0 Updated) - Ton - 07-07-2011

You said Sparkster, but are these for Rocket Knight Adventure or Sparkster 2?


RE: Techokami's Sprite Warehouse, 3DS Edition (6 New/0 Updated) - Random Talking Bush - 07-07-2011

(07-07-2011, 04:00 AM)Tonberry2k Wrote: You said Sparkster, but are these for Rocket Knight Adventure or Sparkster 2?
Looks like Rocket Knight Adventures 2 (a.k.a. "Sparkster").

(EDIT: I'm an idiot and mixed the two titles together.)