The VG Resource
Koopa Bros. - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html)
+----- Forum: Games Development (https://www.vg-resource.com/forum-22.html)
+----- Thread: Koopa Bros. (/thread-8835.html)

Pages: 1 2 3 4 5


RE: Koopa Bros. - Gwen - 09-27-2009

you didnt get what i was getting at... thats wasnt a compliment.


RE: Koopa Bros. - Alpha Six - 09-27-2009

(09-27-2009, 04:44 PM)Cotycrg Wrote: then an unexpected character comes up(sonic).
omfg.
honestly i could make a better game than this in 30 minutes

and yes this does include original sprites, a better storyline and a better engine
and i'm not even that great at GML


RE: Koopa Bros. - Adam - 09-27-2009

I'm not trying to be a total douche here (or maybe I am, I'll let you judge that) but this game is absolutely terrible and the storyline is awful. Coming up with a 'random' storyline and calling it acceptable is just outright ridiculous and using clashing sprites with terrible animations and such just... doesn't work.

And, I hate to say it, but you're the one being immature in this thread. Calling out 1up for doing pretty much nothing but tell you your game needed lots of work to be an alright game, if that. I feel it's necessary to close this thread since you clearly can't a) handle criticism and b) work with the people who are trying to help you.

Make a new thread when you're convinced your game is acceptable and you can actually accept criticism from people who are trying to help you, bro.