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Banjo-Kazooie Sprite Project! - Printable Version

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+------ Thread: Banjo-Kazooie Sprite Project! (/thread-20583.html)

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RE: Banjo-Kazooie Sprite Project! - BobbyLala - 06-11-2013

[Image: iOCkCKX.gif]

rough animation guide for chompa, i'll refine all the frames in a few days maybe, got my two most important a level exams on thursday

i like what you've done SchAlternate, looks a bit like bullet bill face-wise. but i'll definitely incorporate the style for the eyelids and hands

viewing the animation in browser, the frame speeds seem to have gotten slower. it was much more punchy in animation shop


RE: Banjo-Kazooie Sprite Project! - AkumaTh - 06-13-2013

That rough animation looks really smooth and cool looking. Good luck shading it.


RE: Banjo-Kazooie Sprite Project! - Koopaul - 06-19-2013

Amazing work so far! I am very impressed!


RE: Banjo-Kazooie Sprite Project! - FillerSprites - 06-20-2013

I'm going to sprite Nabnuts! (If I have the motivation)

EDIT: Did a sprite

[Image: shwmLQa.png]

Edit: I think I've made Nabnut's head too big, and the colours need to be more redish.


RE: Banjo-Kazooie Sprite Project! - SchAlternate - 06-20-2013

The mouth and hands look off, and the pose is overall stiff. And the head shouldn't be tilted like that (not to mention it is a little big). But it's a start, I guess.


RE: Banjo-Kazooie Sprite Project! - FillerSprites - 06-20-2013

(06-20-2013, 10:55 PM)SchAlternate Wrote: The mouth and hands look off, and the pose is overall stiff. And the head shouldn't be tilted like that (not to mention it is a little big). But it's a start, I guess.

Well, I'll keep trying! I had no picture to work from only the game where he doesn't stop moving all the time.


RE: Banjo-Kazooie Sprite Project! - SchAlternate - 06-20-2013

Maybe this'll help:

[Image: 250px-Nabnut.jpg]

Good luck!


RE: Banjo-Kazooie Sprite Project! - FillerSprites - 06-20-2013

(06-20-2013, 11:02 PM)SchAlternate Wrote: Good luck!
I don't know if this is better or worse!

[Image: ro8ONTq.png]

NabNuts is a bit taller than Banjo, so I resized it.


RE: Banjo-Kazooie Sprite Project! - SmithyGCN - 06-21-2013

I know he has a polygon corner on that part of his face, but you didn't need to add it. It looks as though he has a growth on his face right now.


RE: Banjo-Kazooie Sprite Project! - FillerSprites - 06-21-2013

(06-21-2013, 02:43 AM)SmithyGCN Wrote: I know he has a polygon corner on that part of his face, but you didn't need to add it. It looks as though he has a growth on his face right now.

It looked like he was chewing something, I'll edit it. I've also seen his tail is a bit too small, I've also changed the palette a bit to have more contrast. The jagged line on his stomach was cleaned.

[Image: 3VPuwaw.png]

Size compared to Banjo

[Image: TbVWA7X.png]

So now, who should I sprite next?


RE: Banjo-Kazooie Sprite Project! - Hiynastrike - 06-21-2013

you could bring his mouth up a bit.... he's not that frowny


RE: Banjo-Kazooie Sprite Project! - FillerSprites - 06-21-2013

(06-21-2013, 10:02 AM)Hiyna S. Blackfeather Wrote: you could bring his mouth up a bit.... he's not that frowny

Make him happier, like this?

[Image: AtPXFma.png]

I've also fixed the tail shading.


RE: Banjo-Kazooie Sprite Project! - Koopaul - 06-22-2013

Nabnut is huge! Try making him the same height as Banjo. We're not trying to make the characters have accurate proportions from the game.


RE: Banjo-Kazooie Sprite Project! - FillerSprites - 06-22-2013

(06-22-2013, 06:59 AM)Koopaul Wrote: Nabnut is huge! Try making him the same height as Banjo. We're not trying to make the characters have accurate proportions from the game.

We aren't?

[Image: LFnDyAi.png]
Is this better?


RE: Banjo-Kazooie Sprite Project! - Garamonde - 06-22-2013

read the OP, it details how the style works. Big Grin