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.data file (Shantae and the Pirate's Curse) - Printable Version

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RE: .data file (Shantae and the Pirate's Curse) - TeridaxXD001 - 08-30-2015

(08-30-2015, 04:02 PM)Daxar Wrote: There's an imageEx.exe in the same zip file now (download again) which extracts single-image .image files. There's a couple of corner cases that the tools crash on (which I'm working on), but about 95% or so of the time they work. It's enough for me to start uploading sheets of Mighty Switch Force HD, anyway!

I'm not really a sound guy (as I said before), but these .wave files *might* be uncompressed audio? I've tried importing as raw audio with various settings, and I've gotten out some super-staticky stuff with a little bit of correct voiceovers in the first second or so. I'm afraid I can't help much beyond that.

Yes, I was able to import them as raw audio into Audacity and tweak the import settings and speed to make them sound relatively similar to the way they to in-game, but they are very low quality.

(08-30-2015, 05:58 PM)supersmashball Wrote: For the wave files, can I convert 'em for you?
They play in any if the Nero software I have.

Not to sound like I'm doubting you or anything, but are you sure we're both referring to the same thing? I'm talking about .wave, are you sure you're not talking about .wav? They're definitely not the same thing.


RE: .data file (Shantae and the Pirate's Curse) - supersmashball - 08-30-2015

Nope. Could you upload it again to make sure?
Can probably convert 'em all if you want.


RE: .data file (Shantae and the Pirate's Curse) - Daxar - 08-30-2015

He already posted them over here: http://www.vg-resource.com/thread-27622.html
Good luck.


RE: .data file (Shantae and the Pirate's Curse) - TeridaxXD001 - 08-30-2015

(08-30-2015, 07:46 PM)Daxar Wrote: He already posted them over here: http://www.vg-resource.com/thread-27622.html
Good luck.

I ripped and submitted the HD dialog portraits for Shantae and the Pirate's Curse in the PC / Computer section. Thanks for your help.

By the way, there were a few files that caused your program to crash. If you want an example, I specifically remember "Wheel_Counter.image" failing.

There was only one .wave file in that post, I believe. Here's an archive with a ton of .wave files. Not all of them, though:
https://www.dropbox.com/s/ro3yq5cxjzfzkq6/wave.zip?dl=0

What do you need to extract files from 3DS games? I'm wondering if the 3DS Mighty Switch Force! has a similar file system.