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No More Heroes 2: Desperate Struggle - Printable Version

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RE: No More Heroes 2: Desperate Struggle - Dazz - 01-26-2010

Oh, and I never mentioned.
Fucking amazing soundtrack.


RE: No More Heroes 2: Desperate Struggle - Alpha Six - 01-26-2010

Did I mention how much I'm hyping this and that I wish A FUCKIN GAMESTOP WAS OPEN RIGHT NOW


AAAAAAAAAAAAAGH IT'S KILLING ME INSIDE


RE: No More Heroes 2: Desperate Struggle - Sol - 01-26-2010

My copy is sitting right next to me. I'm.....so happy.


RE: No More Heroes 2: Desperate Struggle - Alpha Six - 01-26-2010

So holy fucking shit I'm playing it right now and the battles feel so much better

and multiple kicks is the best idea ever


RE: No More Heroes 2: Desperate Struggle - SKELTON S. SKELETON - 01-26-2010

how many people do i have to kill IRL so they shower me with blood and money so i can buy this


RE: No More Heroes 2: Desperate Struggle - Sponge - 01-26-2010

Cannot wait for this game, Probably will buy it in the near future.


RE: No More Heroes 2: Desperate Struggle - Omegajak - 01-26-2010

Thank God for Soft modding. It's like RENTING except when you want the package and book you can just buy it cheap!


RE: No More Heroes 2: Desperate Struggle - Alpha Six - 01-27-2010

Just beat the game on Mild.

Mild is a bigger challenge in this game than Bitter was in the first NMH. This game is perfect. Everything is handled so well. Your old weapons don't become obsolete when you get new ones since each weapon has a completely different playstyle. I'm finding myself using the Peony a lot because of its huge range and power, despite its speed being equal to that of a snail's pace.

Oh, and also, since each weapon uses its own battery meter, in a stressful situation it can be a much better idea to switch your weapon rather than spend time recharging it. You're invincible while your weapon is switching since it has to load the new weapon into the game and set up your new movelist.

The soundtrack in this game is also completely amazing from start to finish. Good storyline, it actually starts getting intense as you get farther into the game. The ending is EXCELLENT. None of the bossfights are repetitive at all; I actually found myself dying a few times in this game, something that rarely happened in the first one.

The levels aren't linear anymore; and you actually run into more than just one or two types of enemies. A level doesn't take two minutes to complete; they're actually LONG now. Hell, some levels will actually take you 15+ minutes before you get to the boss; like they should.

This takes every aspect of the first game and improves it so well. This truly is a sequel, and one of the few games that does not disappoint the hype.

EDIT: Oh and one more thing that I just noticed... as your Ecstacy Gauge (the tiger at the bottom right) fills up, the Peony gets practically TWICE as long.


RE: No More Heroes 2: Desperate Struggle - Sol - 01-27-2010

I actually just bought the Peony from Naomi. It's fucking crazy! Love the red color though.


RE: No More Heroes 2: Desperate Struggle - Vipershark - 01-27-2010

(01-27-2010, 11:50 AM)Xander Crews Wrote: Just beat the game on Mild.

Mild is a bigger challenge in this game than Bitter was in the first NMH. This game is perfect. Everything is handled so well. Your old weapons don't become obsolete when you get new ones since each weapon has a completely different playstyle. I'm finding myself using the Peony a lot because of its huge range and power, despite its speed being equal to that of a snail's pace.

Oh, and also, since each weapon uses its own battery meter, in a stressful situation it can be a much better idea to switch your weapon rather than spend time recharging it. You're invincible while your weapon is switching since it has to load the new weapon into the game and set up your new movelist.

The soundtrack in this game is also completely amazing from start to finish. Good storyline, it actually starts getting intense as you get farther into the game. The ending is EXCELLENT. None of the bossfights are repetitive at all; I actually found myself dying a few times in this game, something that rarely happened in the first one.

The levels aren't linear anymore; and you actually run into more than just one or two types of enemies. A level doesn't take two minutes to complete; they're actually LONG now. Hell, some levels will actually take you 15+ minutes before you get to the boss; like they should.

This takes every aspect of the first game and improves it so well. This truly is a sequel, and one of the few games that does not disappoint the hype.

EDIT: Oh and one more thing that I just noticed... as your Ecstacy Gauge (the tiger at the bottom right) fills up, the Peony gets practically TWICE as long.

this just makes me want to play the game more
but
i'm gonna force myself to beat the first one before I start the second, as much as I dislike certain parts of it.


RE: No More Heroes 2: Desperate Struggle - TomGuycott - 01-27-2010

WOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOWOW!!!!!

This game is everything I've wanted, and more! Oh man, I wanted to make myself stop to savor it, but I couldn't put the fucking thing down!

Here are my favorite non-spoilerish aspects: The weapons not becoming obsolete is a BIG plus, but really I just use whatever weapon in a situation that I think would look the coolest. However, that's not to say that I didn't switch to the Peony for a couple of fights with big guys, and the double whatevers for big groups of small, slashable thugs. I found myself using the Cameilla(?) MK III, which I found at max stats could one hit basic thugs with that slash you do by swinging the Wii-mote, so I spammed the hell out of that mess.

Biggest pluses were the fact that you didn't have to bike around the city anymore. SOOOOO much easier, so much better. The 8-bit minigames were okay, some of them weren't sensitive enough to the controls for whatever reason, but they were playable. However, I found that I only had to play each game once to get enough money to do everything I wanted to do, like the training and buying from Naomi. It was a BIG plus that you actually earned a good amount of money through work.

One disappointment was the fact that Naomi only sold you TWO weapons. Granted, I'm thrilled with what I do have, but the fact she's around just to sell you two weapons almost makes having her around a complete waste... Oh wait, tits.

Well, those are my feelings on NMH2. I'm gonna take a break, play some Tatsunoko vs Capcom, and move on to Bitter later in the week. Big Grin


RE: No More Heroes 2: Desperate Struggle - Phantom Killah - 01-27-2010

I want this game, but my current financial situation says I can't get it


RE: No More Heroes 2: Desperate Struggle - FRET - 01-27-2010

Tommy;
I was sad you couldn't fight Helter Skelter, he seemed really cool.


RE: No More Heroes 2: Desperate Struggle - TomGuycott - 01-28-2010




RE: No More Heroes 2: Desperate Struggle - Keychain - 01-29-2010

http://screwattack.com/videos/VGR-No-More-Heroes-2-Desperate-Struggle

Meh, this makes NM2 look a lot worse than how Dazz described it.