Users browsing this thread: 6 Guest(s)
Sprite Ripping Project 4: 2-D Fighting Games
Here's Spinal Big Grin

[Image: spinal_icon.png]

And here's the rest of the characters. Complete with all the alternate outfit colours this time Cute
http://www.spriters-resource.com/snes/ki...cinder.png
http://www.spriters-resource.com/snes/ki.../combo.png
http://www.spriters-resource.com/snes/ki...eyedol.png
http://www.spriters-resource.com/snes/ki...ulgore.png
http://www.spriters-resource.com/snes/ki...lacius.png
http://www.spriters-resource.com/snes/ki...t/jago.png
http://www.spriters-resource.com/snes/ki...orchid.png
http://www.spriters-resource.com/snes/ki...riptor.png
http://www.spriters-resource.com/snes/ki...rewulf.png
http://www.spriters-resource.com/snes/ki...hunder.png

At least SNES Killer Instinct is done now Tongue
[Image: QUmE6.gif]
Thanked by:
Wow! Amaaaaaaazing job!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by:
Great work ant, another game totally ripped!!!
You only finish a game when you rip its sprites.
Sprite sheet is a sticker album that depends only on your efforts to be fill.


solid.cyrus@gmail.com | twitter.com/Cyrus_et_al | facebook.com/cyrus.annihilator | cyrusannihilator.blogspot.com.br
Thanked by:
Street Fighter II': Special Champion Edition (Genesis)

Fighters
[Image: 3eW1m.png]

Thought that I go back to this project to do a few more things on it. Believe it or not, I started this sheet since February 2010 and only just got around to finish it. Anyway, nearly everyone knows Street Fighter II but for the curious, the beta sprites and its palette resemble more of the original Street Fighter 2 SNES rather than the final version that used the same sprites in the console versions with different palettes (SF2: SCE [Genesis], SF2: Turbo [SNES], and I think SF2: Champion Edition [PC Engine] as well).

Feeling so sleepy...
Thanked by:
If I had any clue on extracting arcade games, I would help... :p
I'll experiment with Tile Molester, ConsoleTool, and some others tonight though.
Thanked by:
Great that you want to help! If you can't figure it out, don't worry, I don't know how either. Wink We can always use more cheerleaders though!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by:
Good luck with that, mate. I opened Mortal Kombat 3 with Tile Molester once and all I found was confusion. I couldn't even line the tiles up to make anything recognizable Cry

If you want to rip easily from arcade fighting games then use WinKawaks emulator. It has a built in Shot Factory that work just like VSNES, with the tick boxes so you remove background, hit sparks and other effects that get in the way...

The only down side is that Kawaks only plays Neo-Geo and Capcom (CPS1/2) games Sad
[Image: QUmE6.gif]
Thanked by:
You can always try your luck with Mame's F4 function.
[Image: lhjFt57.gif][Image: sX7JK6W.gif][Image: 4BB3IOO.gif][Image: qHY3ZCP.gif][Image: oCiv6RT.gif][Image: RNSMdiR.gif][Image: gx5wm3G.gif][Image: ld7rSgS.gif]
Thanked by:
Street Fighter II': Special Champion Edition (Genesis)
Fighters
[Image: irufI.png]

I always seem to rip M. Bison in these games.
Thanked by:
Well he is the coolest of the characters. Big Grin
[Image: sweet-capn-cakes-deltarune.gif]
Thanked by:
Nice. I'm actually ripping Alpha 3 M. Bison at the minute Tongue
[Image: QUmE6.gif]
Thanked by:
Street Fighter II': Special Champion Edition (Genesis)
Fighters
[Image: TkANn.png]
Thanked by:
Is Cammy in this game?
[Image: sweet-capn-cakes-deltarune.gif]
Thanked by:
Fantastic!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by:
(12-16-2011, 10:37 AM)Mighty Jetters Wrote: Is Cammy in this game?

Nope; Cammy, Fei-Long, T.Hawk and Dee Jay are not in this version.
Thanked by:


Forum Jump: