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Super Star Ultra
#76
Thanks for the help. Wow Helpers have pause icons too? Oh, of course HTH. (I wish I could beat the Arena to get to Helper to Hero.)
I don't suppose you could grab "Cannon" text and "Mix" (if it has it)?

@Drshnaps: Oh yeah, I forgot! I was in the process of getting the treasure touch screen selector, may as well get the treasure to.
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#77
(09-25-2008, 09:29 PM)Jaabi Wrote: I don't suppose you could grab "Cannon" text and "Mix" (if it has it)?
D'oh! I forgot about those! I'll get them in a few minutes. I think I figured out how to get the Helper ship icons...

(EDIT: Done. I've added the "Cannon" and "Mix" names to the sheet [along with the "About Helpers" pause icon and Cook's icons], but... I finally found the ability values, and the Starship is the exact same for the helper. So, there's no new icons for them. Very Sad )
[Image: KSSU-MiscSprites2.png]

(EDIT 2: Oh, and you can put these somewhere on your sheet, too. They're the copy icons from Milky Way Wishes. The first chunk is from the pause menu, the second chunk is from the bottom screen in-game.)
[Image: KSSU-MWWIcons1.png]
[Image: KSSU-MWWIcons2.png]
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#78
Wow, RTB. Looking good!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#79
Wow thanks. :o I'll get another sheet up once I complete GCO/get the treasures. *massages PrtSc key*
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#80
Man, I wanna help rip this, too, but Taxahan hates me or something...

Anyway, keep up the good work, guys!
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#81
Finished with the Cutter Kirby sheet:

http://i164.photobucket.com/albums/u33/o..._Sheet.png

I couldn't decide on an icon :\

[Image: CutterKirby_KSSU_Sheet_Icon3.png] [Image: CutterKirby_KSSU_Sheet_Icon2.png] [Image: CutterKirby_KSSU_Sheet_Icon.png]
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#82
Thanks for being so helpful. I finally managed to start. I hope its good, as it is my first rip Smile

[Image: 15yslug.png]
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#83
As soon as someone finds out where bosses are I'm going to be ripping Galacta Knight. I just need to find him >_<

I'll probably rip Sir Kibble in the mean time.

Also:
Quote:Thanks for being so helpful. I finally managed to start. I hope its good, as it is my first rip Smile

[Image: 15yslug.png]

It looks good so far. Keep going. If you run into any troubles, you know where to come ask for help Smile

P.S. Don't forget his sword Wink
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#84
Thanks Smile

Walking:
[Image: mi0ufb.png]
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#85
(09-25-2008, 10:09 PM)Random Talking Bush Wrote: [Image: KSSU-MiscSprites2.png]

I thought of one more icon that's missing. It's a blue one that appears while Kirby is creating a new helper. It looks kind of like it should be the icon for Hi-Jump. Incidentally there's no text to go with it, even though in the original game it said "Let's Go!" on it.
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#86
(09-25-2008, 06:00 PM)Jaabi Wrote: Been a while since I showed up here. :V
So here is what I have ripped so far myself. It's meant to be a sorta collection of icons, and misc HUD objects. Trouble is I can't get the HUD backgrounds through screenshots in N0$gba*. :<
Tahaxin? Nothing shows up for me, complains about a plugin.
Tile Molester? Complains it needs more memory?
DeSuMe? SLOW. Very Sad Very Sad

-Tahaxan needs its DLLs to work properly. Grab them at the plug-ins page.
-Tile Molester can read files only up to 64MB(?), so opening most DS ROMs just like that won't work. You've gotta extract the stuff out of the ROM and then open the files.
-Can't help you with DS Emulation, but I've heard that a properly configured NO$GBA works wonders.
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#87
[Image: KSSU_biospark.gif]
[Image: KSSU_biosparkP.gif]
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#88
(09-26-2008, 05:52 AM)Drshnaps Wrote: I thought of one more icon that's missing. It's a blue one that appears while Kirby is creating a new helper. It looks kind of like it should be the icon for Hi-Jump. Incidentally there's no text to go with it, even though in the original game it said "Let's Go!" on it.
Thanks. I'll go get that and some more that I had forgotten... And the food items.
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#89
Woo, Bio Spark and Cutter! Awesome, you guys!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#90
(09-26-2008, 06:02 AM)Raccoon Sam Wrote: -Tile Molester can read files only up to 64MB(?), so opening most DS ROMs just like that won't work. You've gotta extract the stuff out of the ROM and then open the files.
Make a batch file for it using the following code:
Code:
java -mx750M -jar tm.jar

It doesn't necessarily have to be 750 (I only have it like that since it allows TM to open PSX ISOs); for NDS ROMS, I would put between 150~300. Since Kirby Superstar Saga Ultra is 128Mb, I would use 150, if it doesn't open it, up the number to 200.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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