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To rip Commander Keen, you should try Wombat. It extracts from all Commander Keen games pretty easily.
I also use Dragon UnPACKer and MultiEX Commander ;p
Soooo Much! I only have one (because I'm new at here), and not yet aproved!
Nice job, they are so much! Keep at that! ^^
MultiEX Commander's site triggered a Trojan alert on my side, Ultimecia.
Really? I got nothing on my side.
Also, the host (a wikia) is pretty good to find ripping tool for specific games.
(03-28-2010, 06:45 PM)Maneko Wrote: [ -> ]MultiEX Commander's site triggered a Trojan alert on my side, Ultimecia.

I am using MultiEX Commander too and i am also aware of the Trojan alert. However, it's nothing serious and the Issue is mentioned in the MultiEX Commander Forums (http://forum.xentax.com/viewtopic.php?f=9&t=3246) It just turned out to be a false Alert on some Virus Scanners.
Here's another bunch of submissions from me. I'm still working on the MegaMan sprite sheet, except now I've got caught up in ripping a few other things, such as Dr. Wily, Proto Man, and the sheet that's in this update.

[Image: titleintro_icon.png]
There's the intro sequence and title screen from MegaMari, as you might've seen me ripping in one of my previous posts.

[Image: flonne_icon.png] [Image: prinny_icon.png]
Flonne and a Prinny from La Pucelle Ragnarok (another PS2 to PSP port with extra things added). I'll be submitting Overlord Priere, Laharl and Etna from the same game sometime later.

[Image: stage2boss_icon.png]
Hikaru and Akane, the boss(es) for the second stage in Jikkyou Oshaberi Parodius ~forever with me~, the PSX remake/port of the SNES version.

[Image: tarmaroving_icon.png]
Yet another update for my Tarma sheet, which I cannot guarantee will be the last. When I was playing Metal Slug 3 with my older brother a few months ago, I had gotten grabbed by one of those giant locusts, and I noticed a few animations that I had missed of Tarma struggling to get free, then giving up/getting killed and being dropped to the ground. That, and I got his Metal Slug XX portraits now. One of these days, I'll get around to ripping all of Eri's sprites that Gussprint didn't get, and send those off to him.

[Image: osakaphotos_icon.png]
Osaka's photos from Azumanga Daioh Puzzle Bobble -- 4 more characters left to go.

[Image: castlebosses_icon.png]
And finally, the bosses from the Cossack and Wily Castles from MegaMan 4, since tSR didn't have them. Sprites INC actually missed a few sprites for these bosses, such as the pointing/talking animation for Dr. Cossack (it's unused, though), the sprites of the Cockroach Twins firing and walking up the wall (which ARE different than the original sprites), the first two frames of the "jump" effect for the Metall Daddy, and the second frame of animation for Tako Trash's platform. And, of course, the alternate palettes for everything.

...the Wily Machine and Wily himself will be on a separate sheet, when I'm done ripping all of his sprites.
Wow, man. These are awesome.
Dang, it's been about 4 months since I last submitted something... Better go fix that, right now!

[Image: ren_icon.png] [Image: stimpy_icon.png]

This game. This game. This game. This game. This game. This game. This game. This game. This game. This game. This game. This game. This game. This game. This game. This game. This game. This game. This game. This game. This game. This game. This game. This game!

FIFTEEN YEARS AGO... I could never complete this game, and I had rented it out TWICE. Just recently, I decided to go back and finish this frustrating game (so many cheap deaths...). And rip the sprites from it, since tSR has no Ren & Stimpy spritesheets whatsoever! Well, that's a load off of my mind, at least.

Oh, and I've got some more rips, too.

[Image: sakakiphotos_icon.png] [Image: yomiphotos_icon.png]

Some more photos from Azumanga Daioh Puzzle Bobble... Just Chiyo's and Kagura's left to go.

[Image: charicons_icon.png]

The icons of the Pokémon available in PokéPark Wii: Pikachu's Adventure, and finally...

[Image: tarmaroving_icon.png]

...Oh, god. Not this sheet again. YES, ANOTHER UPDATE TO MY TARMA SHEET. Turns out I had missed a few more animations. Two for the Spider Slug, and one for Snowman Tarma being smashed.

I'm never going to complete that Tarma spritesheet. There's always gonna be SOMETHING I'm missing... p_q
lol the joy walk xD

your Tarma sheet:
the letter "M" from Miscellaneous is broken.
Wow, great stuff, RTB. Woo, Ren and Stimpy!
The Happy Helmet! Big Grin
(08-08-2010, 06:38 AM)Davias Wrote: [ -> ]lol the joy walk xD

your Tarma sheet:
the letter "M" from Miscellaneous is broken.
Whoops. I must not have noticed that when I moved that section around. I'll go fix it up in a few minutes.

(EDIT: Fixed.)
Okay, so I'm gonna be submitting things more often. I'm not gonna wait until I have lots before I submit.

So, here's a few sheets that I ripped recently, from New Super Marisa Land (which was released a few weeks ago).

[Image: marisa_icon.png] [Image: portraits_icon.png] [Image: enemies_icon.png] [Image: bosses_icon.png] [Image: worldmap_icon.png]
Isn't it Utsuho Reiuji? Anyway, nice rips =D
RTB's rips are some of my favorites. Cute
EDIT: Oh, by the way, RTB, let me know when you're all caught up and if you're still interested in helping me finish up DKC's playable characters.
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