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ooF i'm done for  Ded

i finally able to get the Animal Crossing New Horizons villagers talking & vocal audio files
extracted from .bars file to get .bwav, then converted into .wav

link: https://www.mediafire.com/file/ehqw4b0tg...audio.zip/

oh and be sure to read the README files on each folder as they contain some infos or notes i made. but i think i want to point one thing about animalese files: interestingly those files are personality based.

acquisition story: i followed all the tutorial here: https://www.vg-resource.com/thread-36986.html , except the part of acquiring .bwav files from .bars file.
instead, i use this script here: https://github.com/jackz314/bars-to-bwav from jackz314 of github. (i took the code from there and i built the tool myself, instead of using the built executable provided on release because i somehow got a bit of an issue with that).

i did not follow the steps on this thread: https://www.vg-resource.com/thread-37125.html as mentioned from that thread above because one .bars file of villagers talking / animalese one contains over 230-ish .bwav files, and 59 .bwav files for vocal audio files and extracting them manually will be a tedious and exhaustive process.

UPDATE: i have revised the animalese files (yes the files used for villagers speaking) by manually extract all the bwav files for the .bars files of, just for the sake of naming the files accurately, SoMeHow... (no i don't blame the tool however)
oh and vocals, remain the same

same link, same zip name, but (expect) different content, and one last thing that i completely forgot to say: DO NOT BE SURPRISED FOR WHAT YOU GET IS NOT WHAT YOU EXPECTED. Those files are the ones found in a single "Doubutsugo" .bars files! (especially the filenames such as "Voice_<personality>_Kana_ <syllables>" or "Voice_<personality>_KanaEx_<diphthongs>", or even "Voice_<personality>_Loop_<vowel>". "personality" refers to the villagers' personality, they're written in romaji. "syllables", "diphthongs", and "vowel" are respectively self explanatory.

bear in mind that i may have figured out the animalese breakdown (for english) but, i seem to have trouble explaining them in detail...
however, the possible breakdown for the animalese is based on syllables, even though i mentioned "based on mora" in the readme (although in most cases here is for english, but i'm not sure for any other languages, they may have relatively different breakdowns)

here's an example of how the animalese is spoken (based on my understanding):

-electric: Kana_e + Kana_re + Kana_ku + Kana_tu + Kana_ri + Kana_ku
-mission: Kana_mi + Kana_si + KanaEx_io + KanaEx_on
-gray: Kana_gu + Kana_re + KanaEx_ei
-bomb: Kana_bo + KanaEx_on + Kana_bu

as you can see above, in most cases, KanaEx is used to deal with diphthongs in a word. However, i seem to have a bit of a doubt where the animalese in new horizons are, some of the words within a line of sentence is being, skipped for some reason... but that shouldn't change it.

anyway, if you know better about dis animalese, you are welcome to say em so we can discuss about it, if you would xd

some example(s): https://www.youtube.com/watch?v=g3oWD_KdnuU , https://www.youtube.com/watch?v=ySsDF6WTyDM
Omg! Thank you so much! I've been looking for this for a few months now
(07-11-2020, 10:52 AM)MagnumDaFolf Wrote: [ -> ]Omg! Thank you so much! I've been looking for this for a few months now

sorry for a VERY late reply but

i had revised the files some time ago so that the filenames named the files correctly
(06-29-2020, 12:00 PM)Grasterizer Wrote: [ -> ]ooF i'm done for  Ded

i finally able to get the Animal Crossing New Horizons villagers talking & vocal audio files
extracted from .bars file to get .bwav, then converted into .wav

link: https://www.mediafire.com/file/ehqw4b0tg...audio.zip/

oh and be sure to read the README files on each folder as they contain some infos or notes i made. but i think i want to point one thing about animalese files: interestingly those files are personality based.

acquisition story: i followed all the tutorial here: https://www.vg-resource.com/thread-36986.html , except the part of acquiring .bwav files from .bars file.
instead, i use this script here: https://github.com/jackz314/bars-to-bwav from jackz314 of github. (i took the code from there and i built the tool myself, instead of using the built executable provided on release because i somehow got a bit of an issue with that).

i did not follow the steps on this thread: https://www.vg-resource.com/thread-37125.html as mentioned from that thread above because one .bars file of villagers talking / animalese one contains over 230-ish .bwav files, and 59 .bwav files for vocal audio files and extracting them manually will be a tedious and exhaustive process.

UPDATE: i have revised the animalese files (yes the files used for villagers speaking) by manually extract all the bwav files for the .bars files of, just for the sake of naming the files accurately, SoMeHow... (no i don't blame the tool however)
oh and vocals, remain the same

same link, same zip name, but (expect) different content, and one last thing that i completely forgot to say: DO NOT BE SURPRISED FOR WHAT YOU GET IS NOT WHAT YOU EXPECTED. Those files are the ones found in a single "Doubutsugo" .bars files! (especially the filenames such as "Voice_<personality>_Kana_ <syllables>" or "Voice_<personality>_KanaEx_<diphthongs>", or even "Voice_<personality>_Loop_<vowel>". "personality" refers to the villagers' personality, they're written in romaji. "syllables", "diphthongs", and "vowel" are respectively self explanatory.

bear in mind that i may have figured out the animalese breakdown (for english) but, i seem to have trouble explaining them in detail...
however, the possible breakdown for the animalese is based on syllables, even though i mentioned "based on mora" in the readme (although in most cases here is for english, but i'm not sure for any other languages, they may have relatively different breakdowns)

here's an example of how the animalese is spoken (based on my understanding):

-electric: Kana_e + Kana_re + Kana_ku + Kana_tu + Kana_ri + Kana_ku
-mission: Kana_mi + Kana_si + KanaEx_io + KanaEx_on
-gray: Kana_gu + Kana_re + KanaEx_ei
-bomb: Kana_bo + KanaEx_on + Kana_bu

as you can see above, in most cases, KanaEx is used to deal with diphthongs in a word. However, i seem to have a bit of a doubt where the animalese in new horizons are, some of the words within a line of sentence is being, skipped for some reason... but that shouldn't change it.

anyway, if you know better about dis animalese, you are welcome to say em so we can discuss about it, if you would xd

some example(s): https://www.youtube.com/watch?v=g3oWD_KdnuU , https://www.youtube.com/watch?v=ySsDF6WTyDM

This has been awesome! Thanks for putting this together! Do you know how to get a hold of the ACNH reactions sounds? I've been trying to find them but I don't know where to look.
(10-30-2021, 05:22 AM)penholdr Wrote: [ -> ]This has been awesome! Thanks for putting this together! Do you know how to get a hold of the ACNH reactions sounds? I've been trying to find them but I don't know where to look.

it's been so long since i got the reply isn't it? also i hope the explanation i made is not beating you. i somehow feel bad at explaining...

reaction sounds are located in "Character_HumanActor.bars". what was your uh, state then? like, you already have all the .bars files but you don't know where to look?
I've been waiting two and a half years to have these. I can't thank you enough for this, you are an actual legend.