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Full Version: [Tutorial] Ripping 3ds models with rigging
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Hi, I'm just some dude ripping stuff, attempting my first tutorial.

If you find any typos, misinformation, grammatical errors, or want to chime in on any other methods feel free to, and feedback is highly appreciated.

I've been wanting to do this for awhile but was never sure if I could explain it well enough to understand.

First off here are some tools you'll need.

Access to Homebrew with (>=9.2) Braindump  or (<=9.2) Decrypt9
ctrtool (Not sure if there's a release thread for this)
Ohana3ds Rebirth or SPICA
Neosis
Blender Source Tools if using Blender If using SMD export
Any Image Editing Software that supports transparency
Hex Editing Software
Text Editing Software

Steps spoilered to avoid the eye sore that it was without spoilers


I wrote this while the site was down last week, and wasn't really confident enough with it to release it(which I'm still not but w/e)
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This is just my method as I prefer blender, others may have better methods, so Please R8, H8, and Deb8 my M8s.


Hope this helped.
I wonder If this would work with files from Starfox 643D?
Going to use this for Rusty's Real Deal Baseball, I noticed you did Rusty's model already. Going to do his wife next. (lol)