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Does Paper Luigi have any sprites for this game?
Pokemon Picross
[Image: 48c1262b04.png]

and the Picross e games
[Image: 8a03a689f5.png]
I think Tinke has spoiled me now.

So, I just got my hands on SMT4, and there are some face sets at least that need themselves ripped. Are there any tutorials anywhere on how to get into these files from scratch?

EDIT: Okay, so someone actually gave me the bust-up files. They are labeled as .cmp format, but have a .stex header (so I'm assuming I just need to change the file extension there). Apparently Tharsis can convert those to .png, but the only version of Tharsis I can find is an uncompiled .csproj. Can anyone give me a hand with that? My other computer with all my compilers on it is having issues.
Or I could just not look hard enough, that works too. BlankSweatdrop

EDIT:
[Image: oFfNiYF.png]
...what?
Mind throwing me a couple of the files?
Sorry about that; probably shouldn't do these things while on 10-minute breaks.

Here's one, two, and three.
Looks like an error in the application. In fact, it looks somewhat like he's referencing data with an exact path - notice where it's finding the error?

E:\[SSD User Data]\Documents\Visual Studio 2010\Projects\Tharsis\Tharsis\Program.cs:line 73

edit: Though the cmp files are compressed. Run them through wwcxtool to decompressed them as tmx files before you proceed Smile
Yeah I did notice that. Hence the "what?"

Ohhh TMX files! I wonder if the Persona viewer will display them then!

As for dumping the rest of the data; there's still no way to do that without a flash cart, hunh?

EDIT: Hm... no, the TMX viewer didn't recognize it. Did I do this right?
(12-11-2015, 01:27 PM)Skyla Doragono Wrote: [ -> ]Yeah I did notice that. Hence the "what?"

Ohhh TMX files! I wonder if the Persona viewer will display them then!

As for dumping the rest of the data; there's still no way to do that without a flash cart, hunh?

EDIT: Hm... no, the TMX viewer didn't recognize it. Did I do this right?

It's not Persona 4 TMX files. It's a STEX file that you can convert with Tharsis. That file you provided, I converted easily. Just rename the extension to .stex and run it through Tharsis and it spits out a PNG Tongue [Image: e26c2dfb47.png]
Derp
(12-13-2015, 04:51 AM)ThatTrueStruggle Wrote: [ -> ]It's not Persona 4 TMX files. It's a STEX file that you can convert with Tharsis. That file you provided, I converted easily. Just rename the extension to .stex and run it through Tharsis and it spits out a PNG Tongue

I'm still getting that error I screen shot before though. What input did you do to get it to work?
(12-13-2015, 07:26 AM)Skyla Doragono Wrote: [ -> ]
(12-13-2015, 04:51 AM)ThatTrueStruggle Wrote: [ -> ]It's not Persona 4 TMX files. It's a STEX file that you can convert with Tharsis. That file you provided, I converted easily. Just rename the extension to .stex and run it through Tharsis and it spits out a PNG Tongue

I'm still getting that error I screen shot before though. What input did you do to get it to work?

I just did
Code:
Tharsis "FILE"
Well what the hell.

What version are you using?
(12-13-2015, 03:08 PM)Skyla Doragono Wrote: [ -> ]Well what the hell.

What version are you using?

I'm using the version Dazz posted here; v0.7 Tongue
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