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It would be useless to T-Pose a non properly working model wouldn't it?
@thegameexplorer: You know, that's not a problem with the model, just with the settings on your modeling program. Check the materials and make sure to disable the Transparency channels, if they are on. I've mentioned it before, but transparency like that isn't a part of the model, just how your program interprets the materials. This goes for all the "rendering issues" that you've been encountering with all your other models.


The model itself is acceptable as is, even with the pigeon-toed pose, but you're welcome to try and adjust the pose.
Hi Peardian im just wondering when are you going to upload King post #73 and Mayer post #75 on page 5 sorry if it sounds like i'm pressuring you or something Shy
I'll check them once Kyappy is finalized. It makes things easier to handle them as a bundle, instead of putting up every single individual model the moment it is posted.
cool that's good to know Smile thanks Peardian i'll try to get 1 model done each day i haven't gotten very far through the game so yeah ...
I got another model done late at night as well enjoy ^^ http://www.mediafire.com/?911e1atc96b9f6q

[Image: osh6dt.png]

[Image: t9jzw1.png]

He looks like this in game i checked BTW, so far he has the most amount of textures i have ever applied to a model a whooping 30 of them 0.0
Yay, I finally found a way to fix that problem!
So here she is:

[Image: KyappyIcon.png]
[Image: Kyappy.png]
awesome job thegameexplorer if you want to you can fix all the other models i have ripped so far into a t-pose, you can if you want just a suggestion is all Wink
I might do some of them when I don't have anything to doTongue
Anyway here is Mappo because I love him!
[Image: MappoIcon.png]
[Image: MappoPrev.png]
And also, do you like my new render? I experimented abit with the lighting and now it looks much more realistic and it has shadows too!
(04-05-2012, 03:25 AM)senjen Wrote: [ -> ]awesome job thegameexplorer if you want to you can fix all the other models i have ripped so far into a t-pose, you can if you want just a suggestion is all Wink

nice job the only thing wrong with it is the red piece on top is supposed to be transparent so you see his white alarm piece in the red piece on top of his head

[Image: 27yzfww.png]

here's a example
It is caused by rendering, but the opacity is easily controlled so don't worry
cool that's good to know for a seconded there i was wondering if i put the wrong texture on there but i didn't XD anyway great job, rendering it, just wondering though why is the blue textures so light now as well?
It's the lighting
(04-05-2012, 11:38 AM)senjen Wrote: [ -> ]cool that's good to know for a seconded there i was wondering if i put the wrong texture on there but i didn't XD anyway great job, rendering it, just wondering though why is the blue textures so light now as well?

ah i see cool nice rendering either way it's awesome dude, ^^
Here's another model to enjoy ^^ he looks like this as well ingame he sure has some afro for a kid 0.0

[link removed]

[Image: 2mrz7d4.png]

[Image: nb4z0g.png]

fixed the model cause ingame he always has his head looking upward, so i rotated the Comb,Afro,Ears when joined together, to make it look better, and i moved the nose to the proper spot as well then i separated the parts after like they originally were. ^^

also @ Peardian the other models are on page post #73 and post #75 on page 5 just letting you know is all Smile
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