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The monster names aren't at all important. I only named them for "non viewed by player" purposes such as applying the correct sound effect to the correct sprite and such. The only other time names might appear is if I decide to do a credit roll of all the enemies. But I'm not sure. I just name them something that sounds funny or cute. Though sometimes I do put a tiny bit of thought into it. I don't usually think about actual Japanese Monsters when I create them either, I create whats fun and sometimes needed for the level they appear in.
I would definitely like to see Momotaro on the PSP, but I don't think thats possible. Currently it isn't a standalone game, it can be played in browser, separate window or downloaded (with out saves, thought his will change in new versions of Stencyl) and Stencyl doesn't support video game consoles (yet) so I don't think it will work. But Its always good to try (:
Thank you.
I like this sig better than the last, but I used to think the red stuff was a tongue, but now I think it's like those red stuff under roosters.
Haha no, you had it right, its a tongue.
I hate those red things, especially the ones on turkeys. They look so gross. I bet they're all squishy too.
That's good then, because I like them better as mouths.
If it's a tongue, I just find it odd that it's coming from the roof of their mouths, instead of from the throat area.
Yes I know, I fixed that. I'm to lazy to animate them again though.
Hmm. Well, i hope you can make it a PSP game, eventually. I'm sure you can, but if you use Stencyl, with which I'm very unfamiliar, but couldn't you... um... I forget, nevermind.

Is there like, a Stencyl website?
http://blogs.stencyl.com/team/
Its a little not up to date. There's supposed to be an update soon though.
I would prefer the DS, but then I think that might be even more unlikely.
Hmm. What if you or someone recruited were to edit it's codes outside of Stencyl? If you have the right person, and if that is possible, than you might be able to. There are flash cards for DS, but this requires you to encrypt the data like that of any other DS game if you want it in slot 1, as in card form. Here's a great site with information on such things, but this will take you directly to the NinjaDS page from said site, because it's a great flash card.

http://www.dsflash.com/ninjads.htm

You have inspired me. I'm gonna do something with Stencyl, too. A whimsical platformer, not to sound like I'm copying you. I had ideas earlier today in class.
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