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I took a look and I need to know if the characters are supposed to go over the 16 color limit.

EDIT: Actually it might be due to some sort of shadowing effect so her palette might be at 960,504.
yeah, that's the right one. Thank you Smile

Playable Characters:
Karyl Sheeden:
[Image: karylsheeden.png]

Lilith Aileron:
[Image: lilithaileron.png]

NPCs:
King Tiberius:
[Image: kingtiberius.png]

Leianna:
[Image: leianna.png]

Tilesets:
Terazzi Castle:
http://img828.imageshack.us/img828/349/t...castle.png

Moreau Castle:
http://a.imageshack.us/img405/2456/moreaucastle.png

Cave:
http://img651.imageshack.us/img651/697/cavep.png
Ok, prepare for the first package, I'm currently doing the icons for the existing sheets.

I will exclude three sheets:
- Kalviola (palette)
- Draconis Interior (palette)
- Helraios (flame animation)

They have some problems which I have to fix. By the way, I found this in the RAM:
http://img691.imageshack.us/img691/8308/battlerk.png
A few battle sprites, unfortunately not everything. I wonder if PSicture + a physical copy would do anything to get the battle sprites. Unfortunately, ToD was never released in Europe.

And here is a WIP, I'm pretty sure that other Aeropolis dungeons are using some of the tiles as well:
http://img405.imageshack.us/img405/8835/josaia.png
Awesome. I'm eagerly awaiting them.
[Image: iconhelraios.png]
http://img823.imageshack.us/img823/9184/helraios.png

I'm currently playing Star Ocean - The 2nd Story. The game uses panorama maps and each is rippable with only one screenshot from the RAM-file. Even the characters don't need a palette.

But we will see~
NPCs
[Image: iconmarian.png]
http://img256.imageshack.us/img256/663/marian.png

Replacements:
http://img831.imageshack.us/img831/1450/rembrandt.png

Smithy's old rip had a wrong palette for Rembrandts overworld sprite and misses his death animation (flames after the mecha explodes).
Lovely as ever [Image: Love.png]
Ok, this is from the PS2 (Tales of Destiny - Director's Cut):

[Image: iconilenerembrandt.png]
http://img810.imageshack.us/img810/7315/...brandt.png
A few enemy WIPs:
http://img707.imageshack.us/img707/1595/darkmage.png
http://img130.imageshack.us/img130/3026/killamari.png
[Image: placenta.png]

I'm also doing the rest of the Aeropolis dungeons.

By the way:
http://a.imageshack.us/img594/4223/snag0916.png
I'm searching the palette for Raiker, could someone help me out with this? I have no idea where this palette could be.

Here is the RAM-file:
http://www.npshare.de/files/c6275dda/Raiker
I think I had this same problem once before. I can't open the rar. Sad
It's not a .rar-file, it's an .exe. This one is self-extracting, you don't need Winrar for it.

Edit:
I just tried it, the archive works fine.
Hmm, it did the extraction and then closed and I have no idea where they extracted to.

EDIT: Oh, wait. I found it. I'm just an idiot.
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