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http://www.spriters-resource.com/ds/ffta2/

"Luso Clemens Overworld" can be removed since the "Luso Clemens" sheet is much more complete.
(06-15-2014, 06:11 PM)puggsoy Wrote: [ -> ]http://www.spriters-resource.com/ds/ffta2/

"Luso Clemens Overworld" can be removed since the "Luso Clemens" sheet is much more complete.
Really? Because I don't see the up/left/down walking sprites on the other sheet...
Oh whoops, my mistake. Guess I didn't look close enough :s Sorry!
All of these sprites: http://www.spriters-resource.com/game_bo...eet/52781/

Are already present on this sheet: http://www.spriters-resource.com/game_bo...eet/49611/

The first sheet LOOKS like it has more because it included flipped versions of each sprite, but the latter is not missing any of them.
(06-15-2014, 09:50 PM)Drshnaps Wrote: [ -> ]All of these sprites: http://www.spriters-resource.com/game_bo...eet/52781/

Are already present on this sheet: http://www.spriters-resource.com/game_bo...eet/49611/

The first sheet LOOKS like it has more because it included flipped versions of each sprite, but the latter is not missing any of them.
I know whatcha mean. The redundant sheet has been removed.
The sheet names for some of the sheets in FFTA2 include the section name in them. For example in the "Moogles" section there's "Moogle Knight", while the rest of the Moogles don't have that. For consistency reasons I think these should be changed, especially since these will appear on the icons in the new system.

Here's a list:

Hume Black Mage -> Black Mage
Hume Thief -> Thief
Moogle Knight -> Knight
Hunter (Gria) -> Hunter
Raptor (Gria) -> Raptor

If you don't think these need to be changed it's not necessary, but they look out of place to me. They already have the header anyway.
Not sure if this is a error when i click on Nights into Dreams No models show up yet the hit rate for it is almost 3000? http://www.models-resource.com/search/?q=nights

http://www.models-resource.com/other_sys...ntodreams/
Hmm... Good catch. Games with nothing in them are automatically hidden from the site but it seems that search can still find them. I'll have to fix that.

Chances are that it once had models but they were moved to a more relevant game, hence the nearly 3,000 hits.
These Sprites:
http://www.spriters-resource.com/game_bo...heet/7416/

Are included in this sheet:
http://www.spriters-resource.com/game_bo...eet/41993/

[EDIT]
The sprites in this game aren't very well organized:
http://www.spriters-resource.com/game_boy/ffleg2/

Most things are listed under miscellaneous, when almost every game usually has sections for the heroes, NPCs, and enemies even if there's only one sheet for that section. Also there is a section for backgrounds but there is only one item in it, even though the Venus Town sheet should also go in that section.
This sheet is repeated in this sheet

and

this sheet is here as well.
(06-18-2014, 09:40 PM)Drshnaps Wrote: [ -> ]These Sprites:
http://www.spriters-resource.com/game_bo...heet/7416/

Are included in this sheet:
http://www.spriters-resource.com/game_bo...eet/41993/

[EDIT]
The sprites in this game aren't very well organized:
http://www.spriters-resource.com/game_boy/ffleg2/

Most things are listed under miscellaneous, when almost every game usually has sections for the heroes, NPCs, and enemies even if there's only one sheet for that section. Also there is a section for backgrounds but there is only one item in it, even though the Venus Town sheet should also go in that section.
(06-20-2014, 02:07 PM)redblueyellow Wrote: [ -> ]This sheet is repeated in this sheet

and

this sheet is here as well.
Dealt with both of those. What about this Bosses sheet, though? Might be redundant due to Deathbringer's sheets.
Unfortunately that sheet has some sprites that the others do and vice versa, so unless someone wants to condense the sheets together it's not completely redundant.

This, however, is:
http://www.spriters-resource.com/game_bo...eet/12795/
http://www.spriters-resource.com/game_bo...eet/30925/
The first StarFox game used 3D models for the ships, enemies, etc., but their frames have been submitted to TSR as "sprites". Look here: http://www.spriters-resource.com/snes/starfox/
(06-27-2014, 10:53 AM)Mystie Wrote: [ -> ]The first StarFox game used 3D models for the ships, enemies, etc., but their frames have been submitted to TSR as "sprites". Look here: http://www.spriters-resource.com/snes/starfox/
*shrugs*

I really don't know what should be done about those, so for now they'll stay.