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Full Version: Oh Sonic... here we go again...
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(10-14-2010, 12:47 AM)Vipershark Wrote: [ -> ]Superior fan attempt at a game in the Sonic 4 style, with vastly superior physics (if a bit busy on visuals).

Why isn't Sega already hiring this guy. This game made by this one guy is better than the crap produced by Sonic Team.
Demo. PSN. HD

Graphics pretty solid.

Sound pretty decent not memorable, but hey when you go from MJ to to newbs...

Title screen not looking right..stop playing on your 360 then. It looks 21st century 2d Sonic to me.

Agree with: Sonic slowing down in ball mode. Hypothesis probably a 'brake' system so you can stop to get that extra ring or whatever. It IS annoying when your as old as some of us are.

Don't agree with: People bitching about 4 levels. Let's wait till episode 3 perhaps?

Conclusion: Good game needs more good levels. Seen a lot of everything will be worth that 20 when full game is done. Sonic is back, those fan's who made all that shit on last page, should consider making portfolio and going to SEGA America and showing them how they could have done it better. Don't just post shit on Youtube like SEGA has to come to you.

I'm going to class, peace.

(10-13-2010, 11:48 PM)DJGameFreakTheIguana Wrote: [ -> ]
(10-13-2010, 11:38 PM)Flannel_Bastard Wrote: [ -> ]I'm sure you meant to say "Couldn't care less."
I guess third time's the charm.
*Looks at last post*
......dammit. See what I meant about this PC? It took me more then 10 minutes to make that post and I turned the PC off for a second. I'll go fix dat.

Just to make it clear though, if we're gonna discuss sonic, lets not go into pointing out people taste in games, cause from experience, it gets no one anywhere. Cool

Quote:You know what, I really like this game, but there's no way I'm paying $15 for it.
You mean sonic 4? The way games cost these days, a new release at $15 is a good ass deal in my book. I also happen to be interested in this game to. It gets a lot of criticism about not having the correct physics, but hell, if the game turns out fun, then I'm good. Ninja

X)

Well there are reasons why certain sonic games are just bad. Werehog is not sonic at all. I mean if he was a werehog I'm sure it would have showed in the older games and the cartoons to it too but nope, sonic team is trying out something new that they will never do again thats all.

Also no need to "sign" all of your posts. We know it is from you seeing how finding your username to a post isn't hard to do so no need for the dead smiley face at the end of all of your posts.
I was lucky to have a nice enough friend to send Sonic 4 as a gift to me this morning.

I have only made it up Act 2 on Casino Street Zone, but I fuckin' love it.
The physics arn't so much as screwed up as they are hard to get used to.

And I'm playing it on the Wii, so I'm using the Wiimote, imagine how much better
it would be using an actual decent controller.
(10-14-2010, 01:00 AM)Rags Wrote: [ -> ]Literally Sonic Team gave the fans what they were bitching about for the past ten years and it came out pretty well. It's enjoyable, but it has very fustrating moments (like every sonic game ever) but can be really fun at times.

Excuse me Rags, but I have been trying really hard not to put these arguments in my post a few pages back, because I was trying to argue why the game was not really that good by itself and not rely too much on arguments about fans and put arguments that would sound more like hate directed at the game's title instead of dislike and disappointment because the game is legitimately not very good.

For 10 years, the fans have been telling SEGA about what Sonic is about. Momentum. Building speed. Physics. I've seen lots of people detailing very clearly everything that is wrong with Sonic and sending to SEGA, but none of that changed anything at all at how SEGA made their games.

SEGA chose (that's the keyword right here) to not follow this during these years because it's too complicated to re-do engines when you can just lazily rework on the Adventure engines and the game will still have its sales high, and also because building momentum and all is just too uninteresting to newer players.

Uninteresting? Yeah, uninteresting. Why caring about building speed on your own if you got speed boosters everywhere on the level design pulling you forward, why worrying when to time your jumps if you got homming attacks? Those, for most players, are just little details that doesn't really matter. Players will be content by just seeing how fast and radical Sonic can go automatically instead of actually being responsible for going through loops and corkscrews with your own speed, that you worked to get it.

So Sonic 4 is also that to an extent. Why bothering doing this game to work like the classics if we can just make them nostalgia trip? See, we don't have to study the classics and know how they work, that would take time, so let's use our usual mediocre level design instead. Plus we can still please people that wants the classic Sonic back by just putting a bunch of levels and rehash a ton of things from the old games so that they can go "hey, I know this! :--)". And the worst thing is that it worked.

In fact, if you see Takashi Iizuka's descriptions of the game, you'll notice that he sounds like a schizofrenic guy trying to describe it. Things like "It's classic but it's modern!" and "It has the classic style of gameplay with the new gameplay that made Sonic what he's known for!". Excuse me Iizuka, are you trying to say that this frankenstein game you're describing is a sequel to the originals or not?

Oh, and also SEGA taking a new direction with the franchise? Listening to the fans and the critics? Being all so nice and wonderful? Yeah, this is just their usual double-speak, saying what you want to hear and falling for it. When Sonic 4 leaked, everyone complained about a ton of stuff. So they said that they would delay the game for four months to work on all of the complaints. All that they did was to remove and re-do two levels that everyone complained. Every other change was merely cosmetic to give the impression that they care and put time and effort into it. That's why the delay was so huge, so that they had enough time to re-build the hype for Sonic 4 and to give the impression like they are taking their time into the game.

For fuck's sake, for the last 10 years, all that the fandom had been doing was lots and lots of fangames, only imagining what it would be like if SEGA actually came back to classic Sonic and there was a sequel to Sonic 3. Those fan-games are very well known, specially by SEGA of America and there's an expo every year showing the progress on engines and showcasing new fangames or hacks. They mostly all have the same elements that every fan would want a Sonic 4 to have, and SEGA did not include ANY OF THEM. They had the opportunity to actually look what the fans would want for Sonic 4 very clearly, taking their unfinished games and ideas and just do a full game with them, merging all of their ideas and improving them, making a game with much better quality, that only a huge team in a successful game company could make. But they didn't. Really Rags, did they literally threw at us what we were really wanting? I suppose so, since everyone is just swallowing this bullshit.

Oh, let's just not forget that Sonic Retro actually reverse-engineered all classic Sonic games and made an easy guide on how to reproduce the same programming of every single game with different programming languages and sent it to SEGA, and what did they do with it? Absolutely nothing. Sonic 4 came out completely ignoring the guide. But don't worry, SEGA listens to their fanbase very closely, they know what you want and they are implementing all of the fanbase's wishes, aren't they? After all, they just delivered what we wanted after 15 years of mostly disappointments and rushed games. An iPhone port.
Reposting this as a follow-up to Rokkan's post since they fit so perfectly together:

Mama Robotnik Wrote:Hahaha.

So you're Sega, and you want to make a game called "Sonic the Hedgehog 4"; with all the expectations that such a weighty name infers. Do you:

(a) make the most epic 2D game imaginable, that uses the most beautifully drawn HD-sprites to create a new land of thematic beauty for Sonic to explore? Using a perfect physics engine as basis, painstakingly created using the movements in the original games as basis, Sonic jumps, spins, and uses momemtum-based movement to progress. The game jettisons all qualities of the failed games (excessive boosters, grinding, homing attacks, repugnant "friends"), and we have Sonic once again fighting off the machinations of the evil Doctor Robotnik.

With a soundtrack that expands the MIDI stylings of the original into more modern territory, a multiplayer mode inspired heavily by Sonic 2, and a wealth of other options, a genuine rich sequel to the classics is achieved. Coupled with that, the game is accompanied with a Sonic Level Creator (refined from the Flash version) which, with access to the bandiks, spirte-sheets, backgrounds and music of all Sonic 1-3K, CD, and the MS games, allows gamers to mix and match, create and share their own fully-functioning Sonic games online, in a custom-content archive (regularly updated with new sprites and midis from classic Sega games) that will truly allow 2D Sonic to live forever.

or

(b) port an iPhone game.

People have been complaining about "the fans don't know what they want", but the above is EXACTLY that.
to me this game looks like it's basically the DS Sonic games but on a console
dang didn't think i'd be thanking a vipers hark post but here i am
edit: anyone who might think that this game is "what the fans wanted" and that we're, for some illogical reason, not liking a thing that is actually good (because sonic fans are secretly sonic NOTfans?? idk), for some reason, please look at rokkan's post for a detailed and logical explanation of why this game is in fact not very good okay thanks
(10-14-2010, 02:33 PM)Rick Ross- Level: 10 Wrote: [ -> ]edit: anyone who might think that this game is "what the fans wanted" and that we're, for some illogical reason, not liking a thing that is actually good (because sonic fans are secretly sonic NOTfans?? idk), for some reason, please look at rokkan's post for a detailed and logical explanation of why this game is in fact not very good okay thanks
That's just like his opinion man.
(10-14-2010, 02:30 PM)Phant mmkay Wrote: [ -> ]to me this game looks like it's basically the DS Sonic games but on a console

it's not
the DS games (while different) were actually good
[Image: 1283647257959.png]
(10-14-2010, 02:51 PM)Daroach Wrote: [ -> ]
(10-14-2010, 02:33 PM)Rick Ross- Level: 10 Wrote: [ -> ]edit: anyone who might think that this game is "what the fans wanted" and that we're, for some illogical reason, not liking a thing that is actually good (because sonic fans are secretly sonic NOTfans?? idk), for some reason, please look at rokkan's post for a detailed and logical explanation of why this game is in fact not very good okay thanks
That's just like his opinion man.

excuse me, did you read my latest post at all or are you just used to calling facts 'opinions' like half of the internet

i posted facts and he's saying that those are the reasons why we don't like the game (that is an opinion)

edit:
Quote:not liking a thing that is actually good (because sonic fans are secretly sonic NOTfans?? idk)

I like this.

People are criticizing the ones that didn't like the game as retarded Sonic fans.

While the same people criticized the ones that liked the Sonic games that came out before Sonic 4 as retarded Sonic fans.


It's like calling someone a "retarded Sonic fan" automatically wins your arguments because they're retarded Sonic fans anyway so why bother arguing.
Man Rokkan I would really love to reply to your post with more depth because you do bring up a lot of really good points but PS3's browser is really stupid and doesn't allow me to type as much as I'd like :V

But you're right, Sega/Sonic Team didn't really give you /excatly/ what you want, but they tried to. And it came out alright. Is a great Sonic game? No. I didn't find it at all "nostalgic" but it was enjoyable. They could've done a lot, lot better and yes, there are tons of Sonic fangames that are miles ahead of what Sonic 4 is capable of doing.

idk maybe I'm just being leniant with the game/sonic team. or maybe my bar is set really, really low for an offical Sonic game after years of shit and mediocre Sonic games. But I found Sonic 4 enjoyable.
I don't think anyone's saying it's garbage, it's not Sonic 2k6, it just isn't very good, and I don't mean in an "oh, in an ideal world where dreams come true, they could make it better~" kind of way, I mean it would be seriously humanly possible to make this game quite a bit better, and it's dissappointing that it doesn't match that standard
hopefully the future episodes will improve although given that this is sonic and there's kind of a cycle for this sort of thing I don't have my hopes too high
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