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I didn't see a brawl topic soo....
#31
(05-01-2009, 10:53 PM)Vipershark Wrote: you'd better put knuckles in this

and megaman
change samus and make her into megaman
already saw a Megaman in one of the screeenshots.
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#32
Knuckles should be easy. Megaman may be more difficult since he's not as tall as Samus. Also, Pringles Kirby is done. Here's the Pac and Pcs as well as some screenshots.
Link: http://www.megaupload.com/?d=WYCRMCXN
Screenshots: http://img521.imageshack.us/gal.php?g=al...binout.jpg
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#33
(05-02-2009, 12:32 AM)Shadowth117 Wrote: Knuckles should be easy. Megaman may be more difficult since he's not as tall as Samus. Also, Pringles Kirby is done. Here's the Pac and Pcs as well as some screenshots.
Link: http://www.megaupload.com/?d=WYCRMCXN
Screenshots: http://img521.imageshack.us/gal.php?g=al...binout.jpg

how about megaman x?
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#34
Probably if I could find a model of him. I don't own any Megaman games though to be honest so my knowledge on him is a bit limited.
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#35
probably using NESS as the base would fit more, in terms of shape.

You could try to use the Model from the n64 Megaman Legends, or simply look for a 3D model on the net. Considering its megaman, someone should had made one, at least.
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#36
You'd be surprised at how few 3d models there are on the internet. It seems like whenever you find one you either A: only find screenshots or B: find a really shitty model that's not even worth downloading. You'd think that by now someone would have made at least ONE formal video game model archive. You'd be wrong though. :/

Edit: Well since Google turned up nothing usable I guess I'll just rip that N64 model, but it would have been nice to have higher poly model. Its not that I couldn't touch it up myself, but N64 models are rendered in many, many parts usually which makes them really annoying to edit. I'm probably going to end up doing that anyway though.
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#37
There are Mega Man Legends textures on Sprites Inc. if I remember correctly.
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#38
And Some Powered Up Textures are here.
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#39
This is indeed..the best brawl topic ever.
(05-01-2009, 07:35 AM)Shadowth117 Wrote: [Image: brawlchief.png]
If its not too much trouble, could you ask bigshark if he'd be willing to finish it? If he or anyone else from the team wants to work on it I can get it uploaded for them.
I'd be impressed if all of his details from the 360 were able to make it to the Wii. That means the Wii has more graphics power than most of us thought. This is really great you guys! This is REALLY gonna make me want to play Brawl more. Are you guys able to make custom movelists too? Or is that too complex? I didn't even believe you could do this type of stuff so maybe I'm wrong.

(05-01-2009, 08:02 AM)Shadowth117 Wrote: This [Image: ridleyk.png]
+ Charizard MUST be done!

Edit: http://img212.imageshack.us/gal.php?g=sephy.jpg There's more where those came from...
Omg. Sephiroth in brawl? HELL YEAH!
I hate to ask more but I got a few more questions: How are you guys going to be able to transfer these models to the wii? I am quite a clueless guy sorry, I don't even know how people were able to put those made up textures on the wii. And I have heard you guys are working on Geno, is this true? And how many characters will you guys be making? And please, don't overwork yourselves with too many. Smile
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[Image: qjGOacY.png]

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#40
its already explained on the first posts.
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#41
(05-01-2009, 03:22 AM)Zst123 Wrote: EDIT: who cares about what I said, HOLY SHITE

BigSharkZ Wrote:Hey guys!

This is BigSharkZ from EliteSmashHackers.

Something even more epic than textures is being worked on...

And that is...MODEL HACKING!

Yes, I'm right.

And..you know what's better? Each texture has a different model, which means..even more characters!

And guess what? You can do this with the SD Loader! The models are in the .pac files, and the SD Codes can load them, so yeah. Big Grin

This is my first model hack Tongue

[Image: secret.jpg?w=451&h=288]

I'll make more in the future.

Remember to visit us!
http://elitesmashhackers.wordpress.com/

~BigSharkZ

When I saw this you don't know how happy I was

Now all they need to do is open up the file for Mewtwo and Roy
Discord is Dioshiba#9513
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#42
(05-02-2009, 06:28 PM)Metaru Wrote: its already explained on the first posts.
Oh yeah, the SD Loader thing. My bad. Genki ^_^"

Is there a tutorial on how to load and set up all of that? I'm not much of a knowledgable computer user. Just a spriter/artist. Tongue

And since you can use the models in the game..why not use the Shadow model from the assist trophy? It'd make it look alot more accurate in looks to Shadow.

Also, I may not be good at all of this hacking model and other techincal stuff but I'd like to help out somehow by perhaps guiding yall animation wise(just with characters I know) How the character should move and what not. I can draw sketches and perhaps provide advice on what the moveset could be. If you don't want my help, that's fine. I don't won't to slow you down.
[Image: 9fryz.gif] [Image: QUmE6.gif]
[Image: XwNYE.gif]
[Image: qjGOacY.png]

Click the link below to view the New Super Mario Kart Project! [Seizure Warning]


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#43
they're using the shadow form the assist thropy already.
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#44
Oh. Nevermind then. Tongue I feel silly.
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[Image: XwNYE.gif]
[Image: qjGOacY.png]

Click the link below to view the New Super Mario Kart Project! [Seizure Warning]


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#45
zero link pls.

http://www.turbosquid.com/3d-models/free...del/250882
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