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Cuphead Ripping Project
#16
(10-15-2017, 10:29 AM)Mighty Jetters Wrote: I might try to rip Cagney Carnation if no one is working on him.

By the way, how do you extract the assets?

i've updated the OP, you need to use UABE or Unity Studio to open the "globalmanagers" file to get access to every file of the game.
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#17
Can you post the weepy assets? I’m waiting cause no one is posting them.
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Thanked by: kek
#18
Wink 
i have a file of ALL the cuphead sprites and i subitted a few heres the link to get it be careful its big and theres a lot  Smile

(10-15-2017, 11:48 AM)Kendotlibero Wrote:
(10-15-2017, 10:29 AM)Mighty Jetters Wrote: I might try to rip Cagney Carnation if no one is working on him.

By the way, how do you extract the assets?

i've updated the OP, you need to use UABE or Unity Studio to open the "globalmanagers" file to get access to every file of the game.
ive already ripped cagneys sprites and no i didnt use the file sprites i used what i can find
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#19
I've got him almost complete, organized and all. Don't plan on them getting accepted if you didn't rip them from the files yourself. That's the only way we'll accept them.
[Image: sweet-capn-cakes-deltarune.gif]
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Thanked by: kek
#20
guess what this is i will give you a hint: its not seen in the game and its from king dice's battle


Attached Files Thumbnail(s)
   
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Thanked by: kek
#21
(10-15-2017, 10:29 AM)Mighty Jetters Wrote: I might try to rip Cagney Carnation if no one is working on him.

By the way, how do you extract the assets?

Download Unity Studio, open it, go File-Load Folder-Cuphead_Data and then press "Open", this will open the files in "Cuphead_Data", you then have to press Export-All assets-"Your export file, any but just remember to press save when you are in the export file".
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Thanked by: kek
#22
Smile 
Kendotlibero, thank you so much for the explanation and steps to extract the sprites. Smile
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#23
Cagney Carnation
Cagney Carnation


I've finally finished Cagney, whew he was a lot of work.

Started working on Hilda Berg, made some good progress already despite the frustrations and snags.
[Image: sweet-capn-cakes-deltarune.gif]
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Thanked by: DatBoiYolo
#24
Could you get a full body picture for the icon? it looks a bit weird compared to the others.
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#25
Honestly that shoebox is kind of a double edge sword, it could make the rip faster, but i spent a week cleaning out that damn potato. Use it with caution, i'm putting an update on the OP
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Thanked by: Ton, Garamonde
#26
Sorry for the lack of updates, I've hit a roadblock with Hilda and Random Talking Bush is helping me sort it out. I've also gotten most of her graphics sorted except special effects which are always the least fun to do so there's been a lack of motivation to work on it as well. I'm going to start working on something else for now though to get things moving.
[Image: sweet-capn-cakes-deltarune.gif]
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#27
How is everything going?
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#28
Thanks Jetters for using a full body picture for cagney
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#29
Threaderectus, resurrectus!

I want to help with this, but everytime I try to open the globalgamemanagers file with UABE, it crashes.
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#30
(necrobump)
Unless you can apply the offsets to the sprites, this way of ripping is practically feeble.
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