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How to rip .data and .dict files from Luigi's Mansion: Dark Moon?
#1
3D Modelling 
I'm looking to rip models from Luigi's Mansion: Dark Moon, but I don't know how to extract theĀ .data or .dict files that I get from extracting the game. Is there a program or extractor that I can use to extract these file extensions?
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#2
I wish I could help, but...I have no copy.

Terrible joke, I know. But it's the truth, to be honest.
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#3
Bumping this since I'm still very curious on how to figure this out. Is there a way to make a BMS script to extract them, or something equivalent?
Professor Renderer


Luigi's Mansion: Dark Moon 3DS ripping enthusiast, (mostly) a one man band.
No longer true. There *has* been progress, but mostly it's been dormant.
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#4
It would help for you to upload sample files in order to get a quickbms script made in the first place.
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#5
(04-09-2017, 08:37 AM)Pingu! Wrote: It would help for you to upload sample files in order to get a quickbms script made in the first place.

Ah, alright. I got a handful of them here in this folder. As a side note, this global.data/global.dict was found in the art/levels folder. I assume it's for most of the critical assets like Luigi, E. Gadd, keys, etc.?

https://www.dropbox.com/sh/lomphls4yau2t...W1iRa?dl=0
Professor Renderer


Luigi's Mansion: Dark Moon 3DS ripping enthusiast, (mostly) a one man band.
No longer true. There *has* been progress, but mostly it's been dormant.
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#6
Apologies for the double-post, I just needed to bump this. Since I know that LM2's files are compressed in ZLIB, would that get in the way of making a QuickBMS script?
Professor Renderer


Luigi's Mansion: Dark Moon 3DS ripping enthusiast, (mostly) a one man band.
No longer true. There *has* been progress, but mostly it's been dormant.
Reply
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