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Chrono Trigger
#16
Got the NPC Frogs and added them: http://img507.imageshack.us/img507/5904/tpole.png

Blackbird progress: http://img594.imageshack.us/img594/4521/...clouds.png

I was ready to put this up when I realized the black background made a bunch of the detail disappear in the wooden dock. If someone could open photoshop and remove all the cloud palette from the image we'd have a nice clean background.

Abunch of random stuff without a home yet: http://img705.imageshack.us/img705/6996/ctmisc.png
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#17
aren't the brown and pink frogs just recolors and only one frame of each can be added?
[Image: sweet-capn-cakes-deltarune.gif]
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#18
Yeah, they could, but why not just do the whole thing?
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#19
you can, that's fine, but just thought it would save space.
not that that really matters just thought I'd suggest!! Tongue
[Image: sweet-capn-cakes-deltarune.gif]
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#20
Plus, this way I know I'm not adding a frame to recolor that is missing a color. Also, people are lazy and just want it available from the get-go. Tongue
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#21
I didn't use photoshops but I did this I'm not sure if it's what you wanted but here you go?

[Image: mq9dLnh.png]
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#22
Exactly what I needed! Great! Thanks!
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#23
I don't remember if you can visit the dock after the Blackbird leaves. I'm going to hold off on uploading til I can make sure it doesn't change. I've also been adding a lot more to my misc. sheet. I may try some of the present NPCs next. Or Crono's swords, since I have all of those.
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#24
Uploaded the two new backgrounds.
Uselessly adding to the miscellaneous sheet. Tongue http://img833.imageshack.us/img833/6996/ctmisc.png

Prophet is almost done. I think I'm missing one sprite.

I also started this cave (three of them lead up to Zeal castle), but the plant tiles seems pretty random, so it's on hold for now. http://img32.imageshack.us/img32/7394/cavet.png

Also added to the Epoch sheet and Dark Ages NPCs.
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#25
Added Frog's House and the Cursed Woods to the site.
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#26
Here's the last few hours of my night. How's yours going?

http://img716.imageshack.us/img716/9324/...ntfull.png

I also edited the first post with what has been done so far.
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#27
Those ocean palace statues have some odd perspective differences between the statues themselves and their pedestals. Is that a cat next to the beta girl? Surprise

Nice map rips Big Grin
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#28
Oh, you're working with vSNES? Nice.

Btw, the other important thing in vSNES (beside the SceneViewer) is the PalViewer (just select the first box in a row and you get a palette which applies to some tiles/sprites) and MemViewer (everything should be fine when you're opening it, just toogle the graphics with + and -, also "window" must be selected, not "line".

Both of these viewers belong together, one tool doesn't work with the other one.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#29
Oh, cool, Davias. Thanks! I'll check it out when I get home!
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#30
Memory Viewer lets you view tiles and stuff, but personally I have yet to find much use for it. hopefully this game would work better with it.
[Image: sweet-capn-cakes-deltarune.gif]
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