[x]We're back! After a failure of the drives in our database server, all data has been restored from last night's backup. The last 24 hours or so of submissions will likely need to be re-made but everything else should be okay. Please let me now if you notice anything not working as it should though. Thanks! -Petie


Users browsing this thread: 1 Guest(s)
Ness & Lucas (new psi magnets, and more)
#1
I couldnt find my old thread, so i made a new one.

Heres Luas's PK fire: [Image: pkfirelucas.gif]

Ness down taunt: [Image: downtauntsofar.gif]

Ness side taunt: [Image: sidetaunt.gif]

Ness back jump: [Image: backjump.gif]

Ness back double jump: [Image: backdoublejump.gif]

Ness skid: [Image: skid.gif]

Ness down tilt: [Image: downtilt.gif]

Ness walk: [Image: nessWALK-1.gif]


New PSI magnets for both Ness and Lucas!

[Image: psimagnetness.gif]

[Image: psimaglucas-1.gif]

I also added another frame to lucas's bair: [Image: backairlucas.gif]

And I redid his up smash: [Image: upsmashl.gif]

Oh! I also made his foward tilt: [Image: ftilt-1.gif]
Thanked by:
#2
If you're going to post animations, Sumbissions isn't the right place for it. Moving to Sprite Discussion.

Lucas' hair is sill stiff and awkward looking (not to mention a little on the dull side), and Ness' walk is also rather stiff. Walk animations also involve some up/down movement.
Thanked by:
#3
(08-22-2008, 04:06 AM)GrooveMan.exe Wrote: If you're going to post animations, Sumbissions isn't the right place for it. Moving to Sprite Discussion.

Lucas' hair is sill stiff and awkward looking (not to mention a little on the dull side), and Ness' walk is also rather stiff. Walk animations also involve some up/down movement.

im always doing something wrong eh? And fyi, i was going to put the updated sheets for submission when they were done.

and i agree about the walk. i just rushed it because he needed one for ssf2. But ill try to fix it.
Thanked by:
#4
The back jump for Ness looks a bit stiff too.
Thanked by:
#5
I made a new PK starstorm: [Image: pkstarstorm-1.gif]
Thanked by:
#6
What
is down tilt
[Image: cIUPd.png]
Give me my own member group!
--
megazario Wrote:quite amazing good job make up more keep up the good work
plz dont give me a bad point plz for sounding a bit gay here
Thanked by:
#7
(08-25-2008, 05:45 AM)Rakia Wrote: What
is down tilt

huh?? What about the down tilt?: [Image: downtilt-1.gif]
Thanked by:
#8
(08-25-2008, 05:45 AM)Rakia Wrote: What
is down tilt

Down Tilt = Ducking + A.

On a side note, maybe it's just me, but the shading on the top part of Ness' face during the new PK Starstorm makes him look a little... intimidating.
Thanked by:
#9
(08-25-2008, 07:02 AM)Bane84 Wrote:
(08-25-2008, 05:45 AM)Rakia Wrote: What
is down tilt

Down Tilt = Ducking + A.

On a side note, maybe it's just me, but the shading on the top part of Ness' face during the new PK Starstorm makes him look a little... intimidating.

Well, if someone were summoning 30 giant stars to destroy me, I'd be intimidated.
Thanked by:
#10
The down tilt looks like a broken record.
[Image: cIUPd.png]
Give me my own member group!
--
megazario Wrote:quite amazing good job make up more keep up the good work
plz dont give me a bad point plz for sounding a bit gay here
Thanked by:
#11
(08-25-2008, 12:43 PM)Rakia Wrote: The down tilt looks like a broken record.

its supposed to be really fast.

New PSI magnets for both Ness and Lucas!

[Image: psimagnetness.gif]

[Image: psimaglucas-1.gif]

I also added another frame to lucas's bair: [Image: backairlucas.gif]

And I redid his up smash: [Image: upsmashl.gif]

Oh! I also made his foward tilt: [Image: ftilt-1.gif]
Thanked by:
#12
on the up smash, only 1 frame looks like lucas's head, the first frame

some poses look rushed and have bad quality, fix that

edit: down tilt is 2 frames, like I said quality :\
Thanked by:
#13
I really like these. These are very good Ness and Lucas sprites!
[URL="http://www.mubos-md.com/brawlcards/levelup.php?69817"][Image: p4b4idgr.png]
Click here to level up my card![/URL]
Thanked by:
#14
Lucas' hair pallet is ugly. Try some hue shifts.
Thanked by:
#15
These are pretty good, and most of them animate really well. I'd really listen to what people are saying though as with a little work you could well have a masterpiece on your hands.
[Image: randomimage.cgi]
Thanked by:


Forum Jump: