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More Sonic Colours
#31
It's so big because instead of providing a palette rotation, you just ripped the whole BG again.

That's actually going to be a hard to use sheet. The image editor 99% of the target audience is going to use with this is going to choke badly. It's also going to be an absolute pain in the ass to separate.

Suggestions for making it more user-friendly:
1) Break it up into multiple images. This can either mean multiple sheets to submit, or a bunch of images in a ZIP archive with the tag's text in the form of a text file.
2) If the animation is purely palette-based, just rip the palette rotation and have it along with the BG using the first palette, or one with a placeholder palette (like DivineInsect does with her sheets).
3) SIMPLIFY. You don't need these fancy borders, you don't need big "OMG BLANK SPACE" text. You just need the content, and a simple tag. The tag itself is fine, and it's nice to see some notes provided too. You just need to remove the rest of the cruft.
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#32
Ok then. Thanks for advices.
I think I'll remake all my sheets then. I haven't submit really many anyway.
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#33
You may not of submitted much but the content they have is quite substantial. I was gonna rip the BG's actually. Looks like you beat me to it again haha.
[Image: SonicMuseumNoBG.png]
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#34
(11-18-2010, 03:58 PM)Blazefirelp Wrote: Mine can Export midis, wav files, voice files, sound data and instruments from the songs.

Huh, the same of ndssnext!
Also, could I do the part of sounds?
Still didn't played, not working Tongue
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#35
Some updates:
[Image: soniccolorscutsceneback.png]

I noticed that I've missed some of the Wisp-related sprites, so here they are.
[Image: soniccolorswisps.png]
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#36
Are you going to rip all the special effects?
Theyre the most important character!!!
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#37
Yes, of course we will. Your rips where cool by the way chao. From SonicRush/Adventure. You did rip a load right? XD.
Anyways, Trish pointed out that one of my sheets had a mistake on it.
[Image: Special%20Red%20Ring.png]
I fixed it but if someone could replace the one on TSR itself I would be very grateful.

[Next thing to do] Special Stages.
[Image: SonicMuseumNoBG.png]
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#38
(12-08-2010, 04:55 PM)Blazefirelp Wrote: [Next thing to do] Special Stages.

Can't Wait!Oh and BTW,

(12-08-2010, 04:55 PM)Blazefirelp Wrote: Sonic is a 3D Model "Dispite it sucking". It is possible but it would tedious and almost impossible to make every set of frames as smooth as the previous but it is NOT at all impossible. Just hard as hell. I'm not promising anything at this time though.

I'll do it myself,so far I have an Idle Rip from the DS Demo-[Image: tsu93.gif]
Wanna See Some of My HD Sonic 4 Sprite Rips?

Then Click Here.
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#39
Plz, rip the mugshots aswell...
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#40
It's not smooth at all though and it looks like you have 2 frames to many.
[Image: SonicMuseumNoBG.png]
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#41
2 frames 2 many? WTF? Oh and more Sprites-
Jump [Image: lou6z.gif] It would be faster but Beneton Movie GIF is screwing up.

Duck [Image: zkej9.gif]
Wanna See Some of My HD Sonic 4 Sprite Rips?

Then Click Here.
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#42
http://piczasso.com seems to suck major balls.
[Image: SonicMuseumNoBG.png]
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