Users browsing this thread: 1 Guest(s)
Sonic-Styles pokemon sprites
#16
Hello! Uh, I edited the Charmander sprite a bit. Sorry if you didn't want people to do this..
[Image: Sonicmander.png]
The ones in the box are mine. The right one is a bit better. Smile I only really changed the head, though.
Thanked by:
#17
Awesome project! There should be Sonic-style sprites of Pikachu!
Thanked by:
#18
Dialga looks better on his back legs!

but since when does mewtwo have wings?
Thanked by:
#19
I wish I could de-thank whole topics.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: Ngamer01, DioShiba
#20
After reading most of the comments, i desided to fix up aerodactyl to make it look less like Mewtwo:

[Image: 456t.png]

I put the head there so you could see the change better

The reason for two is because one leg is fatter than the other one.

I'm fixing Riolu right now to give it a nose. So far its comming out terrible... but practice makes perfect.
Thanked by:
#21
that is much better
[Image: ndsMEF0.gif][Image: sig.gif]
Thanked by:
#22
I can't see the image

also most of these aren't really all that great (Aside from riolu probably). Although these are edits, you could try and attempt customs and try to at least make them look less like sonic and a little more like the actual pokemon. you got the basic elements of the style down by editing the other sprites, which isn't bad for a start.
Discord is Dioshiba#9513
Thanked by:
#23
I realized that the image link i had for it died, so i used a diffrent image hosting site. I hope you guys can see it now.
Thanked by:
#24
much better, but the mouth looks a little big at the bottom, it looks kinda pelican-ish. perhaps thin that out. it's also stretching back really far into his head, which would look pretty weird if he were to open it.
[Image: bunka3.png]
Thanked by:
#25
make it with his mouth open.

thats how aerodactyl is usually portrayed.
Thanked by:
#26
I actually made a mouth-opened Aerodactly sprite. I was using it for a Hyper Beam test:

[Image: 04478.png]

teeth are bad, i know.
Thanked by:
#27
thats what happens when you are forced to go out of the base sprite.

overdone is the word.
Thanked by:
#28
I'm not looking at a ref, but aerodactyl's tail appears to be about a pixel too thick where the dark areas start.
[Image: ndsMEF0.gif][Image: sig.gif]
Thanked by:
#29
Aerodactyal's Jaw is going too far back from my perspective anyway. It's like there's not much holding his jaw in place.
[Image: 1471_Courage.jpg]
Thanked by:
#30
^this.
It looks as if you just sort've pasted the head onto the body, but it isn't actually connected to anything.
[Image: ndsMEF0.gif][Image: sig.gif]
Thanked by:


Forum Jump: