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Need help with sprites from Desert Demolition for Sega Genesis
#10
This is proving to be quite a bit more difficult than the cannon, and my unfamiliarity with YY-CHR isn't helping much. The bits and pieces being displayed make absolutely no sense to me trying to assemble them.

For anyone wanting to try, here's what I did.
  • Save a state of Desert Demolition (The third level is where the sprites are available, it's an easy game so that's no problem)
  • Open the state in YY-CHR
  • Set the graphics format to 4BPP MSX/MD/WSC
  • Pattern really doesn't matter in my opinion, as long as you can see where the catapult tiles are.
  • Assemble
If someone a bit more experienced with the program can take this up, that would be very appreciated. Unsure

Sorry dude.
[Image: 582217063e.png][Image: RWDCRik.png]


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Messages In This Thread
RE: Need help with canons - by puggsoy - 11-17-2014, 08:29 PM
RE: Need help with canons - by LooneyTunerIan - 11-17-2014, 08:44 PM
RE: Need help with sprites from Desert Demolition for Sega Genesis - by Shade - 11-20-2014, 10:41 PM

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