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Some new sprites I'm working on...
#15
(10-22-2014, 01:40 AM)Vipershark Wrote: That's... definitely not how it works.
I don't remember you but if you've been around long enough to know what PT is, you should already know that.

There is nothing wrong with 8-bit as long as the other things in the game are 8-bit as well. "Clashy" is not a compliment nor is it a good thing.

Not how what works? I was just saying there isn't anything morally or intrinsically 'wrong' with following your own art style, or a DOS style of spriting. Yes I know that people want peoples sprites to look more realistic and more what people consider quality sprites.

And yes, sprites in an 8-bit game should all be 8-bit. Perhaps clashy wasn't the right term, I mean that people just generally don't like DOS sprites because they are too simplistic and often have hard black outlines. Like in Commander Keen for example. However, that doesn't mean people should never ever make them (and I've noticed, that TSR has accepted some DOS styled sprites before).
Check out my progress with my custom game engine: http://solidspy24.deviantart.com/art/3d-...-545630172
Or listen to my music here: https://www.youtube.com/watch?v=bmey7fqtfDc

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RE: Some new sprites I'm working on... - by Solid_Spy - 10-22-2014, 02:59 AM
RE: Some new sprites I'm working on... - by Pik - 11-08-2014, 11:12 AM

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