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Another object models from Sonic Heores
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(01-04-2012, 07:16 PM)Peardian Wrote: The site doesn't accept .TGAs, and .BMPs are even less acceptable because they don't support Alpha transparency. We also don't accept .DDS, because of how few programs out there can actually use them. The best thing to do is use PNG.


Now, the issue with these models is that they're really only good within Sonic Heroes. The shape of the skull lights are made for specific parts of the levels, especially the curved set. Who is going to be able to use those? If someone were to use them for something, they could only really use the textures anyway. Again, it would probably be best to submit the textures alone to the Textures Resource instead.

actually you can use the models. it's a 3d plane with a set texture.
like the ground. the skulls could be used as masks if the texture around the skulls is transparent enough.

that how i made that picture with the Tennantface and Masterface meme masks. I took some thing simular to this and added David Tennant and John Simms faces.

but until we have more models from this particular game we should wait on makeing an icon for the game. when we do these can be added into a pack of special effects items.
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RE: Another object models from Sonic Heores - by valforwing - 01-05-2012, 11:39 PM

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