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Blender Add-On for optimal import of my Mario Kart 8 rips
#19
Updated to 1.1.0:
  • Now reusing already loaded textures instead of loading them multiple times.
  • "Force Version" is disabled in the import dialog if "Optimize Textures" is unchecked, as it cannot be handled without that.
  • When no texture name could be parsed, the texture slots are left as they are instead of discarding them.
  • Smaller performance and code style optimizations.
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RE: Blender Addon for optimal import of my Mario Kart 8 rips - by Ray Koopa - 05-18-2016, 01:21 PM

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