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RPG sprites (tiles'n'stuff)
#5
I added some extra contrast to the dark shades on the wooden furniture, and I desaturated some of the other dark shades.

I didn't realise how blurry the banding was making the sprites look. Thanks for pointing it out. I got rid of almost all of it, except for on the sides of the areas with highlights on them (top of the wooden furniture and fence posts) because I think it adds some extra depth. or something.

[Image: TILESETFORUPLOAD-4.png]

[Image: TILESETFORUPLOAD-3.png]

EDIT:

Side and Up walking animations for Flurble
[Image: Flurble_SideWalk.gif]
[Image: Flurble_UpWalk.gif]
“The Goombas have lost...Again?! Is this our destiny?! To be trampled by oppressive feet for all eternity? No, we will definitely triumph next time! Yes, next time! The Goombas' fate is not defeat, but perseverance!”
—Goomboss, Super Mario 64 DS

Thanks to Ploaj for the avatar.
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Messages In This Thread
RPG sprites (tiles'n'stuff) - by SuperGoomba - 01-27-2013, 03:28 AM
RE: RPG sprites (tiles'n'stuff) - by ~Axis~ - 01-27-2013, 05:12 AM
RE: RPG sprites (tiles'n'stuff) - by Previous - 01-27-2013, 06:17 AM
RE: RPG sprites (tiles'n'stuff) - by SuperGoomba - 01-27-2013, 08:48 PM

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