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A quick question
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(07-24-2012, 06:40 AM)Previous Wrote: With "size" I was referring to the 1024x1024 and 512x512, all 2^x dimension values. Graphics hardware usually only takes textures of such sizes. Cute

I have to be honest with you, good sir. I have no idea what your talking about. Shy
But from what my puny brain can process, these are no good?


I now know what you mean. I already started properly aligning them and stuff. Thanks again!

(07-24-2012, 09:16 AM)Davy Jones Wrote: How did you rip from the game?

I am really stretching the definition of "rip" here.

Some iOS games have their sprites lying around their .app folder. I use my jailbroken iPad(in conjunction with iFile) to put all these sprites in .zip folder and I often have to assemble them GIMP. More often than not these games have their sprites compressed and are unobtainable.

tl: dr I have a weird process that works 10% of the time.
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Messages In This Thread
A quick question - by canasniimehugh - 07-24-2012, 02:10 AM
RE: A quick question - by Previous - 07-24-2012, 02:22 AM
RE: A quick question - by canasniimehugh - 07-24-2012, 02:31 AM
RE: A quick question - by Previous - 07-24-2012, 06:40 AM
RE: A quick question - by canasniimehugh - 07-24-2012, 12:57 PM
RE: A quick question - by Davy Jones - 07-24-2012, 09:16 AM

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