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Fixing Genesis Sprite Palettes
#5
Exactly my point Wink

(01-30-2012, 04:49 PM)Mighty Jetters Wrote: Well, seeing as you didn't post the thread in the right section (QIT), not a lot of people saw it, so I moved it already. But since you're already found a way, should this be closed? Also I cared, it's just Genesis stuff is too complicated for many people so.

Sorry, didn't know that I should ask spriting-related questions in this forum, I thought it was for general computing problems. Learn something every day Big Grin

And yeah, I guess you can close it. Unless you think someone can give me any better solutions.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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Messages In This Thread
Fixing Genesis Sprite Palettes - by puggsoy - 01-13-2012, 04:50 PM
RE: Fixing Genesis Sprite Palettes - by puggsoy - 01-30-2012, 04:32 PM
RE: Fixing Genesis Sprite Palettes - by Proton - 01-30-2012, 06:21 PM
RE: Fixing Genesis Sprite Palettes - by Garamonde - 01-30-2012, 04:49 PM
RE: Fixing Genesis Sprite Palettes - by puggsoy - 01-31-2012, 10:25 AM
RE: Fixing Genesis Sprite Palettes - by Garamonde - 01-31-2012, 12:21 PM

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