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DS .NSBx format
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(12-13-2011, 07:50 AM)Friedslick6 Wrote: Also, DeSmuME has the capability to dump models with UVs within the program. I`m sure if you look around you could find a version of DeSmuME with the capability activated, after which you would only need to apply an animation hack to capture a model unposed.

I'm actually looking for a compiled build of that version. I have this DS game on my archives that I want to rip, but the problem is that practically all of the files in that game are stored in a single .pak file, and it's not even a standard DS NARC.
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Messages In This Thread
DS .NSBx format - by Dazz - 12-13-2011, 05:03 AM
RE: DS .NSBx format - by Friedslick6 - 12-13-2011, 07:50 AM
RE: DS .NSBx format - by blakegriplingph - 01-25-2012, 01:45 AM
RE: DS .NSBx format - by Orwell - 01-31-2012, 02:10 PM
RE: DS .NSBx format - by Friedslick6 - 02-02-2012, 11:46 PM

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