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Capcom vs. SNK2 Character Sprites w/ Axis
#5
Not even looking, but I can tell you as a PLAYER OF FIGHTING GAMES!!!! that there's two packs of Mai Shiranui for good reason.

Mai's KOF incarnation has always had ~jiggle~physics~, ridiculous bouncing whenever Mai hopped around, more noticeably in her idling pose.
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However, these are only seen when you set the machine language to Japanese in most SNK games.

The US localizations of the game make Mai's breasts "static" (they don't bounce around at all) eh probably to dodge censorship of some sort or form. Capcom did it in CVS just to maintain uh, boob continuity.
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shoutouts to cutesu for the new av!
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RE: Capcom vs. SNK2 Character Sprites w/ Axis - by Kosheh - 05-19-2011, 01:03 PM

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