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Sparkster 2010 design sprite
#16
well i tried using the colors from the original SNES sprite but it turned they were really oversaturated and lacking contrast.

the Genesis ones, on the other hard(and just like a lot of genesis sprites) was oversuing black outlines, and black in general. welp!

all in all, i dont think that just reworking the snes sprite's clothing might work. the whole character's desging changed, and while it still has some features from the original, the new one seems to be a bit more mature than the 16bit incarntion.
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Messages In This Thread
RE: Sparkster 2010 design sprite - by Vipershark - 05-27-2010, 11:34 PM
RE: Sparkster 2010 design sprite - by TomGuycott - 05-27-2010, 11:35 PM
RE: Sparkster 2010 design sprite - by Cobalt Blue - 05-27-2010, 11:37 PM
RE: Sparkster 2010 design sprite - by TomGuycott - 05-27-2010, 11:41 PM
RE: Sparkster 2010 design sprite - by The KKM - 05-28-2010, 05:42 AM
RE: Sparkster 2010 design sprite - by The KKM - 05-28-2010, 12:54 PM
RE: Sparkster 2010 design sprite - by Kitsu - 05-28-2010, 12:54 PM
RE: Sparkster 2010 design sprite - by Dave - 05-28-2010, 03:46 PM
RE: Sparkster 2010 design sprite - by The KKM - 05-28-2010, 03:51 PM
RE: Sparkster 2010 design sprite - by Cobalt Blue - 05-29-2010, 02:47 AM
RE: Sparkster 2010 design sprite - by Gors - 05-29-2010, 02:24 PM
RE: Sparkster 2010 design sprite - by Cobalt Blue - 05-29-2010, 05:20 PM

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