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Metroid Dread
#4
The way Samus poses and how the smoke comes out of her cannon is a tad weird. At a first glance I didn't notice that Samus fired the giant missile and because of its magnitude she was pulled back and rotated, it just looked like Samus was in debug mode or that the missile hit her or something? It's really weird, I feel really bugged by that. I think it'd look better if there was a trail of huge smoke puffs connecting her arm cannon to the missile and don't have her rotated like that.

But outside that, it's perfect! Love the way you drew the luminiscent doors and how their light is being reflected by the background, enemy and even the missile! Maybe the rock texture is a bit weird but I guess it's kind of like that in Metroid isn't it?
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Messages In This Thread
Metroid Dread - by Badassbill - 03-23-2010, 05:19 AM
RE: Metroid Dread - by JarJar - 03-23-2010, 05:42 AM
RE: Metroid Dread - by Chris2Balls [:B] - 03-23-2010, 10:42 AM
RE: Metroid Dread - by Rökkan - 03-23-2010, 11:03 AM
RE: Metroid Dread - by Gors - 03-23-2010, 11:31 AM
RE: Metroid Dread - by Badassbill - 03-23-2010, 02:24 PM
RE: Metroid Dread - by Gors - 03-23-2010, 02:55 PM
RE: Metroid Dread - by Rosencrantz - 03-23-2010, 03:43 PM
RE: Metroid Dread - by Ultimecia - 03-23-2010, 05:11 PM
RE: Metroid Dread - by Mallacxo - 03-23-2010, 06:06 PM
RE: Metroid Dread - by Cobalt Blue - 03-23-2010, 11:13 PM
RE: Metroid Dread - by FRET - 03-23-2010, 11:50 PM

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