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Hotel Mario (CD-i)
#14
Thanks, but in the video, it doesn't show Mario using a flower in 1-9 or finding a powerup (Starmen don't replace flowers) in 1-8. The Wigglers didn't respawn at the end of 1-9 in the video. When I kill them, they use the closed doors that they spawned from at the beginning to respawn. When the Wigglers respawn, their doors open, and they open the other doors. I kill them again, but when I'm about to close the last door, they respawn again. The video was recorded from a real CD-i, so the Wigglers don't respawn on the real CD-i. It's probably a problem with the emulator. If I find a flower, I can burn the Wigglers before they open the other doors and kill them with 1 fireball instead of 4 jumps.
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Messages In This Thread
Hotel Mario (CD-i) - by Morshu - 02-05-2010, 08:00 PM
RE: Hotel Mario (CD-i) - by A.J. Nitro - 02-05-2010, 09:14 PM
RE: Hotel Mario (CD-i) - by Vaati - 02-05-2010, 10:08 PM
RE: Hotel Mario (CD-i) - by Morshu - 02-05-2010, 11:23 PM
RE: Hotel Mario (CD-i) - by Ton - 02-06-2010, 02:30 PM
RE: Hotel Mario (CD-i) - by Chaofanatic - 02-07-2010, 03:47 PM
RE: Hotel Mario (CD-i) - by TomGuycott - 02-07-2010, 11:25 PM
RE: Hotel Mario (CD-i) - by Morshu - 02-13-2010, 07:45 PM
RE: Hotel Mario (CD-i) - by Chaofanatic - 02-14-2010, 11:19 AM
RE: Hotel Mario (CD-i) - by Morshu - 02-14-2010, 11:27 PM
RE: Hotel Mario (CD-i) - by Chaofanatic - 02-15-2010, 11:00 AM
RE: Hotel Mario (CD-i) - by Morshu - 02-20-2010, 01:12 AM
RE: Hotel Mario (CD-i) - by A.J. Nitro - 02-20-2010, 01:28 AM
RE: Hotel Mario (CD-i) - by Morshu - 02-20-2010, 02:24 AM
RE: Hotel Mario (CD-i) - by Chaofanatic - 02-21-2010, 12:40 AM
RE: Hotel Mario (CD-i) - by Morshu - 02-21-2010, 10:35 PM
RE: Hotel Mario (CD-i) - by Chaofanatic - 02-23-2010, 10:11 AM
RE: Hotel Mario (CD-i) - by LuigiBlood - 03-14-2010, 07:18 AM
RE: Hotel Mario (CD-i) - by Morshu - 03-14-2010, 07:49 PM
RE: Hotel Mario (CD-i) - by LuigiBlood - 03-16-2010, 11:30 AM
RE: Hotel Mario (CD-i) - by Morshu - 03-16-2010, 10:27 PM

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