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Overworld Sprite HG/SS/DP/P style
#9
(11-12-2009, 03:14 PM)rockmanmegaman Wrote: Genki ^_^ what do you mean by pillow shading? (i don't know what's pillow shading)
(11-07-2009, 11:47 AM)Baegal Wrote: [Image: Pillows.png]
The one on the left is pillowshading, where you simply keep outlining layers. It turns out really bad.

The one on the right is shading with anti-aliasing, as well as normal shading. Anti-aliasing is adding shades to the corners to make to colors blend nicer. the gray around ML3 sprites are examples of anti-aliasing with the background.

Sorry, I'm not to good at explaining things... :{
[Image: 472_gliscor_1_m.png]
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Messages In This Thread
RE: Overworld Sprite HG/SS/DP/P style - by Ego - 11-10-2009, 08:40 PM
RE: Overworld Sprite HG/SS/DP/P style - by Ego - 11-11-2009, 12:36 AM
RE: Overworld Sprite HG/SS/DP/P style - by Ravecat - 11-12-2009, 10:10 PM

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