HD/Hi-Rez Sprites? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: HD/Hi-Rez Sprites? (/thread-4417.html) Pages:
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RE: HD/Hi-Rez Sprites? - Vipershark - 02-19-2009 (02-19-2009, 03:37 PM)Unknown Wrote: Ghost Babel Snakedo it DO IT RE: HD/Hi-Rez Sprites? - Vipershark - 02-20-2009 Presenting HD Sonic 2.0 RE: HD/Hi-Rez Sprites? - Alpha Six - 02-20-2009 Looks a lot better now brah. You should throw in a bit more AA to smoothen the edges and make the hand and shoes a lot smoother though. RE: HD/Hi-Rez Sprites? - Vipershark - 02-20-2009 unfortunately AA is one of the things that I'm no good at :p I'll try though RE: HD/Hi-Rez Sprites? - Alpha Six - 02-20-2009 The trick to using AA is to use it PRIMARILY focusing on the lines around it in order to smoothen them. Once all of your lines are smooth from AAing, then you can fix the shading issues that may or may not pop up after you AA. RE: HD/Hi-Rez Sprites? - lone wolf-rayet star - 02-20-2009 The glove's shading looks a bit messed up. The rest looks pretty cool so far though. |