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[INDEV] Pokemon Card GB Expansion | New Sprites 06/22/12 - Reconstructing OP
The title can be changed to In Development now
[Image: K1hbY.png]
So this screenshot doesn't really show much it's just for debugging
So far I have made the scripts for
- Indexing each cards information (although will probably change)
- Adding Energy
- Removing Energy
- Doing Damage
- Healing
- Checking Energy
It's very basic stuff right now but they help build the foundation.
When I have all the basics done I post a simple test battle demo so I can get some feedback

About indexing the cards. I was just going to give each card an index number (like Alakazam is No. 1 since he's the first card) and have it's information stored there but that doesn't seem efficient. If anyone has a better suggestion please tell me.
Thanked by: Plino, Speed-X


Messages In This Thread
RE: [IDEA] Pokemon Card GB Expansion - by Plino - 12-02-2011, 07:04 PM
RE: [IDEA] Pokemon Card GB Expansion - by Plino - 12-03-2011, 04:59 PM
RE: [IDEA] Pokemon Card GB Expansion - by Plino - 12-04-2011, 04:43 PM
RE: [IDEA] Pokemon Card GB Expansion - by Plino - 12-04-2011, 09:50 PM
RE: [IDEA] Pokemon Card GB Expansion | New Sprites 3/29/12 - by Ploaj - 03-31-2012, 10:51 PM

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