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[INDEV] Pokemon Card GB Expansion | New Sprites 06/22/12 - Reconstructing OP
(03-30-2012, 05:51 AM)Dazz Wrote: I'd love to see an actual PC TCG for Pokémon. I remember they did make one, but it only had like 2 levels, and a set number of cards - and no real overworld mobility.

I just think that'd be really awesome - TCG on the gameboy was one of the best gameboy games made, imo. Shame they've not made a new one in so long.

Woah, really? I didn't know that! Hm, I must investigate immediately.

And concerning a story line... when I started this project, my main objective was adding cards. However, seeing as you're the second person to post about a story, maybe after development for the engine gets far enough along, we can work on a story line too. After all, why stop at simply dueling? I'll have to contact a certain fellow by the name of Sponge who was the first to post about a story here.

Speed-X: That's an amazing Lugia card! Thanks a bunch. Thanks also for posting the code for linking to the stock image, that really does save me a lot of trouble, ha ha.

Yeah, I know I'm not restricted to black... The reason why I usually keep black though, isn't intentional. When I start a card, I start with black and white, and make my palette as I go. Usually, if I haven't gotten to close to my colour limit, I don't bother changing the black and white. It's mainly when I reach seven or eight colours that I go into "thrifty colours" mode and begin substituting black and white to conserve palette space. But now that you mention it, you're right, it does look nicer. I think what I'll do from now on is substitute black and white at the beginning. Thanks for the advice!

Finally, just one tiny little thing... would you mind adding a border to your Lugia card? All of the card sprites thus far (both the ones from this project and from the games) have had borders, and so I'd like to keep it standard. I also don't like editing other peoples' sprites. It feels wrong somehow, ha ha. If you could just fix up that little thing it'd be great!

Wrapped up the legendary beast art.

Entei [Image: NeoRevelationExpansionSymbol.png]
[Image: EnteiTCG.png]

Completed art sets (Click on the header to see the full art):

Sumiyoshi Kizuki - Celebi, Sneasel, and Sudowoodo
[Image: CelebiTCG.png] [Image: SneaselNeoRevelationTCG.png] [Image: SudowoodoTCG.png]

Aya Kusube - Ho-oh, Lugia, and Skarmory
[Image: Ho-ohTCG.png] [Image: LugiaTCG.png] [Image: SkarmoryNeoRevelationTCG.png]

Naoyo Kimura - Entei, Raikou, and Suicune
[Image: EnteiTCG.png] [Image: RaikouTCG.png] [Image: SuicuneTCG.png]
[Image: BannerMain.gif]  [Image: Delibird1TCG.png] [Image: Weedle1TCG.png] [Image: BannerMain.gif]
Thanked by: Ploaj, Shade, Perseus


Messages In This Thread
RE: [IDEA] Pokemon Card GB Expansion - by Plino - 12-02-2011, 07:04 PM
RE: [IDEA] Pokemon Card GB Expansion - by Plino - 12-03-2011, 04:59 PM
RE: [IDEA] Pokemon Card GB Expansion - by Plino - 12-04-2011, 04:43 PM
RE: [IDEA] Pokemon Card GB Expansion - by Plino - 12-04-2011, 09:50 PM
RE: [IDEA] Pokemon Card GB Expansion | New Sprites 3/29/12 - by Plino - 03-31-2012, 01:56 PM

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