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[INDEV] Pokemon Card GB Expansion | New Sprites 06/22/12 - Reconstructing OP
#82
(12-19-2011, 08:23 AM)Yo-Yo Boy Wrote: The background in the game is white, so I think white counts as transparent, or does that still break the rule?
The transparent color still adds to your color count.
(12-19-2011, 01:55 PM)Starturds Wrote: Oooohhhhh myyyyy gooooood this can't be truuuueeee. Well this is unfortunate. I guess that's why certain cards in GB2 have "colouring out of the lines"... like Nidorina.

[Image: zk1iit.png]
I had always dismissed those kinds of things as mistakes... but I guess it was them adhering to the rule.

Ah man... I'm going to see what I can do. Could you tell me how to divided up the Magnemite sprite into the tiles? Was it through some special method or just done manually? Awesome Registeel by the way!
Manually.

Registeel [Image: EXlegendmakerlogo.png]
[Image: EXlegendmaker_registeelstar.gif]
The art goes outside the border, but if this hack goes far enough I'm sure getting the game to display a few extra tiles won't be much of a problem.

Here's the full-color version as well:
[Image: EXlegendmaker_registeelstarFC.png]
[Image: ee001b0522d4fd2f5ee2844fa8a32efe82d30bad.png]
Thanked by: Plino


Messages In This Thread
RE: [IDEA] Pokemon Card GB Expansion - by Plino - 12-02-2011, 07:04 PM
RE: [IDEA] Pokemon Card GB Expansion - by Plino - 12-03-2011, 04:59 PM
RE: [IDEA] Pokemon Card GB Expansion - by Plino - 12-04-2011, 04:43 PM
RE: [IDEA] Pokemon Card GB Expansion - by Plino - 12-04-2011, 09:50 PM
RE: [IDEA] Pokemon Card GB Expansion | New Sprites 12/19/11 - by Domobot - 12-19-2011, 03:02 PM

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