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Deathbringer's Submissions Zwei
http://www.spriters-resource.com/ds/smtdevilsurvivor/

Yup, there is. Smile
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Currently working on: working and wedding planning
Thanked by: Garamonde
Thanks RBY, you're so helpful. Big Grin
They're up now.
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[Image: devsurv__pyrojack__icon.png]
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
Thanked by: HandToeKnee
I really like that enemy.
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Are you planning to rip the Demons/Septentrione from Devil Survivor 2 also?
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Depends, really. If all I need to do is use NDS Atlas Packer to unpack the files and DSDecmp to decompress them, I could get it done. If the folder organization is the same as the original, finding all the necessary parts would be quicker.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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Uploaded!

Regarding the project; Perhaps we should organise it alike that of the Digimon project?
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays

You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
Thanked by: Garamonde
How so?
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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Is there any sort of "Monster Book" in the game?

Do the filename correlate with any lists that display the names of the enemies in the game, which we can use to list the names out for people; I can convert the entire folder of enemies, so that it's a fairly easy job of just putting the sheets together and naming them.
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays

You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
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It'd be called the Demonic Compendium and if it's like Nocturne's (the latest game I've played enough of, haven't played the Devil Survivor games), they would be organized by class with the demons like in descending order (highest to lowest level). It'd also only list demons you would be able to recruit or fuse, which with the Devil Survivor games would mean no entry for the bosses (definitely the Bels from the first and probably the Septentrione in the second).

http://megamitensei.wikia.com/wiki/List_...vor_Demons <- some files aren't in the right position (Moh Shuvuu is after Sparna instead of before and Lilim is grouped with the fiends)

http://megamitensei.wikia.com/wiki/List_...r_2_Demons <- Can't say, the intended order might have been mucked up by Windows, but new demons (compared to the original, possibly Overclocked) are placed after the ones from the first game. So demons like Jezebel and Belberith who don't actually appear 2 are still in the game. The order looks like it should be in pseudo-hexadecimal so it might be 00,01,02...0a,0b,0c...10,11,12...etc.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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Penta Dragon
[Image: pentadragon__shalamar__icon.png] [Image: pentadragon__riff__icon.png]

Screenshot for the title:
[Image: pentadragon.png]

All you need to do is change the magenta to the white on the sprite. I had the background changed for ripping purposes.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
Thanked by: Garamonde
Did I inspire you? Wink

The game seems to have some nice graphics, even on gameboy.
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Yes, but don't be fooled, the bosses up to now look good but the enemies look like they came from Final Fantasy and Ys. Minibosses do look decent but yeah.

[Image: pentadragon__crystaldragon__icon.png] [Image: pentadragon__cameo__icon.png] [Image: pentadragon__ted__icon.png] [Image: pentadragon__angela__icon.png] [Image: pentadragon__troop__icon.png] [Image: pentadragon__faze__icon.png] [Image: pentadragon__minibosses__icon.png] [Image: pentadragon__pentadragon__icon.png]

And yes, they really are called Ted and Angela in-game.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
Thanked by: Garamonde, Davy Jones
everything is up. Sorry for not getting to it sooner!
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This is the Penta Dragon? Can't wait to see how he looks like in the SNES version, since he's the final boss when you beat the game with all three characters. Unfortunately, there are no videos about the game's later parts on youtube.

Btw, as far as I can see, no one of these bosses (except the Penta Dragon) is found in the SNES version so far (just beat the plane with the knight in the 2nd run).
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