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The Legend of Zelda: Spirit Tracks announced for the DS
#91
(09-08-2009, 05:23 PM)Children_of_Decadence Wrote: but that manga/anime is set in the late 1800's where trains were available.\
but on the note with zelda, i think if there are to be trains, maybe in stead of a bow and arrow he could have a musket or something along that line.

It was more of a response to "sword and trains don't mix" than the historical debate.
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#92
I say it will be awesome, only because I don't believe in bad Zelda games, just some lesser to others.
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#93
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#94
(09-08-2009, 07:12 PM)Village Idiot Wrote: I say it will be awesome, only because I don't believe in bad Zelda games, just some lesser to others.

i would like to counter this argument with Phantom Hourglass
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#95
phantom hourglass was a good game, but it shouldnt have been for the ds, it would have fit perfectly with the wii i believe.
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#96
Phantom Hourglass could have been better. If I seriously didn't have to go through that fucking dungeon 80gazilion times maybe it would have been better. Maybe.
M A C H I N E G U N
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#97
well yes it had its flaws, but what really bugged me was the controls.
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#98
phantom hourglass would have been even worse on the wii with its fucked-up controls, having to use the wiimote to draw your flippin attacks would make the game completely unplayable
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#99
are you kidding me, it could have controls like twilight, those werent unbearably difficult and were pretty easy to learn.
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but then it'd be a different game
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not really..explain how it'd be different by using a similar control scheme to twilight.
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both control schemes sucked, which is why I got TP for gamecube instad of Wii.
It's actually PLAYABLE when you use a real controller.

but seriously, PH should've had button controls instead of stylus conrols.
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Because then you'd have to change all of the stylus-based gimmicks to Wii controls, change the camera view, remove the map functions and the microphone functions, and everything else that the game contained that could only be done on a DS.
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you would not have to change the camera view at all, there is a joystick on the nun chuck, microphone functions is not a big loss really, and the stylus based controls sucked horribly.
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Hey children, experiment for you:

take twilight princess and make it top down
now try and pull off the exact same sword combos using the same motions on the wiimote

yeah, it doesn't really work as well

the whole game was a fucking ds gimmick, so by porting it to the wii you would be completely changing the game
do you understand
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