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You guys remember Kokisami, made by Saijee?
#61
I guess that's one way to put it. The game is not really more difficult to play if your using Sami, it's just it might feel slower at times, because she can move fast on flat ground, but if it get's mixed with walls, platforms, and jumping, her speed will be disturbed. On the other hand, Koki is almoast always moving at the same speed.

I don't really see how the lasers seem one sided though... To give you a vague image of what it is like, Imagine fox and falco's lasers. Let's say both lasers work like foxes, and do same damage, now let's say falco shoots two lasers at a time. and fox's laser's don't always go forward, but may go and a varying angle.

That is more or less how it is.

Kosheh, not really how the idea of the "scrolling shooter" part sound anything like Megaman X to you. As the way I have it planned, the scrolling shooter part's of the game will have no platforms in them, and no gravity.
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#62
so the game is part platformer, part shmup?
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#63
(03-04-2009, 05:01 PM)Saijee Wrote: Kosheh, not really how the idea of the "scrolling shooter" part sound anything like Megaman X to you. As the way I have it planned, the scrolling shooter part's of the game will have no platforms in them, and no gravity.
oh right, Megaman X is a sidescroller


you mean something like

uhhhh

twinbee!
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shoutouts to cutesu for the new av!
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#64
Yea kinda like twinbee, that kind of game.

Viper Shark, that's correct.

--Edit--

Look guys, I went over my posts, and thought about it for a while, and recently I put myself in a similar position you guys where in, giving rough criticism, I now know what a pain I was and how it must have felt on your end of the stick.

Here is my humble apology, I'm sorry for being so arrogant in the past. And I'll do better to understand you from now on.
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