(05-21-2025, 07:39 PM)YOUSEFAHMED Wrote: How to extract sprites from Naruto Mobile?
I found some files like this:
584242547.assetbundle
I tried tools like:
AssetStudio → can’t open
Disunity → “invalid signature” error
uTinyRipper → can’t read
Looks like they’re encrypted or use a custom format.
Has anyone managed to extract sprites or images from these?
I just ran into a solution that led to me being able to extract the game sprites, albeit from outdoor.swf only instead of combat sprites, just as I googled my dillemma about trying to find where
and what the assetbundle location/number pattern is for the browser to download it. Perhaps we can help each other out.
The answer to your question lies with the Naruto Builder app (AKA Naruto Lineup -
https://www.naruto-builder.vercel.app ), which thankfully taps into the browser server URLs to have its images featured in the site. Type up the character you want, and then right click their image and open image in a new tab (you can do this before or after dragging them to the center to better examine chibi picture images of their statuses/attacks and the like on the website for its main purpose). In the new tab image, there should be a URL that shows the same placement folder point as the game browser, except it will be of the picture icons the game uses to showcase the main picture (ninja select).
All you need do is stick to the NarutoAlpha and Model version, which the image and character version is attached to, and any future updates seemingly
never draw back on, meaning the only URL to download this will be in the particular build tied to the image you see.
For instance, Mei's Mid-Autumn version has this designation and download point:
https://cdnnarutoen-gmt.oasgames.com/EN_...006931.png
I had to look her up in Naruto Builder app, get her picture (and thus both the website and the particular number), and from other googling threads in the past, replace the ninjaicon URL path that will show up with the previous tip of assets/role/npc/scene/npcres/ from a Chinese billi forum site and voila - got the swf to download for her world/non-combat sprites at
https://cdnnarutoen-gmt.oasgames.com/EN_...utdoor.swf
As for extraction, I had to get the installer version of JPEXS Free Flash Decompiler from their github (
https://github.com/jindrapetrik/jpexs-de...sion23.0.1) release page to view and extract the sprites into svg to enjoy!
That typed, may I inquire as to how you found the assetbundle file? I'm trying to see if I can use the same process above to download the file for world character model access, but there is no known file type or particular path for world that I can make use of for a basis?