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Joined: Mar 2025
I was told cyberchef to decrypt it because Dragon Quest Tact could not be loaded in Asset Studio before.
I obtained the decrypted text by entering the Key and Iv given to me.
But I don't know how to use this text to extract the model from the asset bundle file.
How do I use this text to extract the models in asset studio, etc.?
Posts: 31
Threads: 4
Joined: Sep 2021
If it's decrypted and you can read the contents of a file (for example you can read UnityFS in the text), you can save that as a new file and then load it in AssetStudio. With that site if I remember in the bottom-right there's a "save as" button that looks like a floppy disk. You can also load a whole folder of files at once. There's also a resource downloader that downloads and decrypts all the files at once, but I'm not sure if that's accessible at the moment. Either way there aren't that many model folders so if you use that site folder by folder it won't take long.
Posts: 8
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Joined: Mar 2025
Thanks for telling me about it.
When I tried to download it, the file extension was .dat, so I thought it had changed to something different.
I was able to open it just as you said and see the slime.
I will check all models now.
I may post again if there is a model I can't see.
Posts: 31
Threads: 4
Joined: Sep 2021
Nice, glad it's working. Yeah the extension doesn't mean anything, you can rename it if you don't want it to be .dat (that's just the default output if you don't change it). But if you run into any problems loading with other programs you can always rename the .dat to .assetbundle or whatever it was originally.