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Rudra no Hihou / Treasure of the Rudras (SNES)
#31
These WIPs keep on coming:
Should be the last ones with these kind of tilesets, I can't remember any other unripped area.

I'll get on the tilesets now.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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#32
All WIP
Lots of caves. Ditched the tilesets, it takes too much time to assemble and the maps have too many 8x8 combinations to make a proper assembly. Maybe I'll try easier areas like forests, etc. later, but for now I'll concentrate on the caves.
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#33
WIP
There is one underwater village left and then I'm probably out of ideas for more cave areas.
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#34
I think I'll end it here with WIPs
Time for some layer work.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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#35
Finished
Dagda Orrery
Netherworld Cave
Nuad Shrine
Statue of Meifa (Interior, Departed)
Statue of Meifa (Interior)
Undersea Palace (Exterior)

WIP

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#36
Giant's Tower & Frey Ruins are done, also Lyra (all interior).

Figured it's better to rip these sheets in certain steps:

1. ripping whole maps
2. ripping map layers
3. throw everything on a sheet in final room order
4. cut the empty 1-colour tiles off (interiors, caves) and use pink as transparent map bg

Of course you don't do one sheet per step at a time, but a whole lot. Works better for me, or else workflow gets fragmented and motivation gets low.

Maps are all without sprites, since they're not map-specific. Map changes are indicated with green boxes, actual animations will get their own sheet (torches, water, etc.).
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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#37
WIPs
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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#38
WIPs
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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#39
WIPs
Unfortunately, the upper layer for the yellowish caves eats part of the ceiling insides and other objects when the bg colour is turned into pink. Not sure what to do here, maybe I use vSNES to fix it.

Also submitted Heg Shrine.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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#40
Found another ruin dungeon, which ceases to exist when the sky islands fall down. Also did one of the towns, since I wanted to showcase the twilight palette.
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