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NES Dragon Ball Z III - Ressen Jinzou Ningen
#1
I don't believe I'll finish this but maybe...  but I'll post what I have collected here--

I also have 1000+ screenshots if you rather have that instead.


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#2
Did you try to rip everything at the same time? Tiles, SFX, fighers, portraits, etc.?

I would rather play through the game first, make quicksaves along the way and then decide on single things to do. Like, all portraits first, then single fighters I like, etc.

Also, some of the sprites from your WIPs already exist on the site, like Goku transforming:
https://www.spriters-resource.com/nes/dr...ningenjpn/

Edit: I would also consider tile-ripping, since ingame sprites can be overlapped, get their black outlines eaten by tiles/bg and maybe even have unused stuff lying around in the VRAM/ROM.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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#3
that sounds better to focus on one task rather than the entire game-- I was just ripping all the graphics as I was playing the game-- I've made save states so i can always revisit the areas again to get what I forgot. Thanks for the tip.
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