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Anyone Ever Rip Sprites from Thousand Arms?
#16
I appreciate the help. Honestly if I could get the resolution to a pixel perfect setting I'd just use a screenshot capture program and just clean the background. See, if you got to the smithy from my save you will run into Schmit. you'll go to sleep and wake up and follow Schmit outside to see him talking to shaft. for some reason it crashes then. I'm trying Retroarch but not sure how to use it. I only used it with the PSX Mini. So I got some research to do before I can do any ripping.
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#17
Retroarch only needs a few things to work:

- throw the PSX BIOS scph5001.bin into the "System" folder
- Start retroarch.exe
- In the main menu, load the core Sony Beetle PSX (this is what emulates Thousand Arms, since Retroarch supports a lof of consoles and isn't a pure PSX emulator like epsxe)
- Now you can load your content, which is the PSX ROM Thousand Arms.

- While switching through Retroarch menus, you can can always go back by clicking on the top left of the screen.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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#18
Does it have to be 5001? Because I can't seem to find that exact one. Oh also my Thousand Arms ROM is actually ripped from my physical game disks. So, any bugs is probably in the emulator.
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#19
Just type scph5001.bin into google and one of the first entrys has the download. I just tried and got mine from psxdev.
You can try any other BIOS and see if Retroarch is still complaining, but when I tried to run it without the BIOS, it specifically demanded this version.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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