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totk models uvs messed up
#1
in switch toolbox the models look fine but when rxported into blender the uvs are all messed up its like the for almost every model and some worse than others. is ther anyway to fix it?    
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#2
If you use the Autodesk FBX Converter on the dae and then import the fbx instead, it usually fixes any UV issues on import.
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#3
(11-10-2023, 01:01 PM)Qw2 Wrote: If you use the Autodesk FBX Converter on the dae and then import the fbx instead, it usually fixes any UV issues on import.

i tried that. only problem is i dont know how to open it and they dont say  how to online... Sad
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