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Hello From Australia!
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Hi, my name is Cameron and I live in Australia. Thanks for letting me be a member of this forum!
I'm autistic and have many hobbies and interests. I recently started to transfer the files for my childhood computer games from the old computers and onto my current computer so I can play them.

Below is a story of how I wound up here and what I'm working on.

One of the games I transferred is called Hello Kitty Bubblegum Girlfriends, a Hello Kitty themed PC game released in 2005.
The main program contains a selection of 8 different minigames, each with its own objective.

After a trip down Memory Lane and Nostalgia Avenue, I took a look at the game's files and was very surprised when I saw how simple the game's file structure was laid out. This would go on to become a perfect template for a full reskin of the game's graphics and sounds.

My initial project to reskin the Hello Kitty game then became much more complex when I found a game called Skippy's Cartoon Maker at an op shop.
I bought the game in the hopes that I could use it as a tool to reskin the animated graphics in the Hello Kitty game. 

This process required me to crack the protected .CXT files that contain the Skippy's Cartoon Creator sprites, find a working copy of Macromedia Director 8.5, change the sprites and export them back into the game so I could use it with the sprites I've made for reskinning the animated parts of Hello Kitty.

Once an animation was reskinned, it would be exported to my computer using the game's built in video exporter and then loading the exported files into Smacker to generate the .SMK files that Hello Kitty uses.

During the process, I was purchasing and downloading various pieces of software to help with the reskinning process but got sidetracked by some other games which I had transferred and really wanted to reskin. Now I come to this forum as a guest to read a thread about getting the sprites from Edmark Games which use an oddball variant of the .RES file extension that seemingly nothing can open in an editable form.

All I got were readouts that resembled a .DLL file that was opened in Notepad or raw hex strings which is when I got stuck. The next day, I came back to this forum and made an account since the thread I saw the day before was my only lead on how to get the files out of the .RES folders that Edmark uses.

So far, I've figured out how to create .SMK files with Smacker and Extract and edit the contents of protected .CXT files. I can't find anything that will work with the .RES files from Edmark games which brings me to where I am now, the only place that I could find that had any mention of .RES files from Edmark.

Thanks again for letting me be a part of this forum. It really helps take some of the stress and burden off this very long but fun process.
[Image: Screenshot_2023-09-12_124823.png?ex=6538...height=581]
Cracking Protected Game Files Is No Issue For Me!
Macromedia Director & Adobe Flash Player Will Never Die!
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Thanked by: Raccoon Sam


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